interview

The City of Heroes private server team has released its code to the world – but not the characters

Well, you wanted the City of Heroes private server code, and you got it. "It was uploaded onto a Discord server someone started...

What’s going on with City of Heroes now: ‘This game is a unicorn’

Last night, following our podcast on the City of Heroes SCORE private server mess, I hung out on the SEGS Discord thanks to...

Pantheon’s newsletter teases Project Faerthale development progress and previews the North Tusk Orcs

The folks at Visionary Realms are still chugging along on Pantheon's Project Faerthale, which aims to provide testers with their first glimpse...

Lucasfilm is currently developing an Old Republic movie or TV series

The Old Republic as a setting has tugged at fans' hearts since the early '90s. The interest in the ancient history of the Star...

The MOP Up: Grab your Harry Potter nickname now!

When Harry Potter: Wizards Unite arrives later this year, by which name will you be known and feared? Lord Scooby? Mr. Cheddar? Fluffybutticus?...

The Survivalist: Why I love survival games but refuse to touch Atlas

I love survival sandboxes. They give me that virtual world experience I'm missing from most MMOs. And I can build! So, why won't I...

Turbine founder Johnny Monsarrat reminisces about the early days of MMO development

It's good now and again to take a look back at how things used to be to really appreciate where we are now, and...

Interview: Astellia deep-dives its dungeon systems and Western tweaks

Incoming buy-to-play MMORPG Astellia has been a whirlwind in 2019 as Nexon and Barunson EA have prepared the game for release in the...

Adventure Academy is an ‘educational massively multiplayer online game’ launching May 1

Adventure Academy is going to mystify the typical gamer: There are no dragons to fight and no lockboxes to fight over. But if...
Cold analysis.

Wisdom of Nym: Why Final Fantasy XIV may have needed Hrothgar and Viera now

All right. It's been three weeks, but yes, I do actually have a theory about why Final Fantasy XIV is adding two gender-locked races...

LOTRO announces Rohan housing while DDO is slated to get a 64-bit client

Lord of the Rings Online and Dungeons and Dragons Online players have plenty to look forward to in their near and far...

Star Citizen’s Chris Roberts dishes on alpha 3.5 and 3.6, including customization, multi-crew, and persistence

There is no Around the Verse this week, as folks tuned into Star Citizen already know - the studio announced last week that...
When you really want to fight over things, you can find reasons.

World of Warcraft’s Ion Hazzikostas explains the philosophy behind Azerite now and in the future

It turns out that even if you liked World of Warcraft's Artifact Weapons and how they were designed, their front-loaded nature was very bad....

Chronicles of Elyria interviews Soulbound’s CEO and previews combat

Things for the month of March happened in the Chronicles of Elyria that maybe went flying under your radar, which is where the...

PUBG creator on moving away from battle royale to the next big thing

It's likely that 2018 will be remembered as the year of battle royale in the gaming industry. But it's 2019, and game developers need...

SpatialOS interview suggests tech can handle 20K MMO players in a ‘relatively low-fidelity but seamless world’

Even SpatialOS seems grim about the outlook for western MMOs. MMO players will recall that Improbable's SpatialOS is a "distributed computing platform for building...

The Survivalist: Surprise! Rend launches today with a $9.99 sale as Frostkeep teases new game

Earlier today we heard the news of Rend servers consolidating, and that definitely raised a few eyebrows. In fact, we noted, "It’s...
More yay, but also less.

Final Fantasy XIV’s Naoki Yoshida is taking fan feedback into account for Hrothgar and Viera

There are a lot of people excited to play Viera and Hrothgar in Final Fantasy XIV: Shadowbringers. There are also a lot of...
Power whelming. Power with just the right amount of whelm.

EverQuest Next failed to clear its ‘technical hurdle,’ but Daybreak hasn’t given up on a sequel

Did EverQuest Next fail to come to fruition because it wasn't fun, the studio didn't want it, or its technical challenges were too...
Someone won.

Epic’s Tim Sweeney on the Epic Games Store, self-publishing, and proper moderation

Epic Games found itself in a spot of hot water recently when it was discovered that its Epic Games Store was pulling users'...

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