Crowfall tweaks armor design, releases Knight modeling vid

    
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ArtCraft is changing how Crowfall’s armor system works. The crowdfunded “throne war simulator” originally featured a series of character-based armor tiers that allowed for gauging power level by itemization (tier 3 was better than tier 2, etc.).

The dev team now feels like this system is too simplistic, and is now aiming for a “horizontal array” of armor types that have various positives and negatives against different damage types, rather than the previous linear progression approach.

The devs have also published a lengthy look at all the work that goes into modeling a set of armor. Character designer Eric Hart is featured in a time-lapse piece wherein he creates cloth armor for the Knight archetype. You can view the video after the cut.

Source: Armor blog
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