Asta’s producers have hopes that the game will find its audience in the west

    
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I suppose the alternative of saying that this was a poor decision wouldn't have worked.

The situation with Asta is an unusual one – it’s an import, but it certainly failed to find its audience within its native land, as the game’s Korean version shut down in July. A recent interview with the title’s assistant producer makes it clear that Webzen is still excited about bringing the game over despite that fact, noting that it’s not unusual for games to not find their audience in one region while becoming popular elsewhere.

So why would Asta be popular here? Well, according to the same interview, it features customizable talent trees, content for several playstyles, and deeper customization features such as attribute enhancements. And it looks pretty, to boot. The developers are committed to providing more content in the game as time goes on, so the real question is simply whether or not the title will find its audience this time around.

Source: MMO Culture
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