interviews
Final Fantasy XI’s developers talk about the process of creating the Voracious Resurgence
The Voracious Resurgence was already the post-coda story content for Final Fantasy XI. After the game had already received its last story update, we...
Final Fantasy XIV’s Naoki Yoshida discusses making the game less stress-free, according to new interview
There's always a delicate balancing act between reducing the amount of tedious busywork necessary in a video game and keeping the game fun. A...
First impressions: Final Stand Ragnarok is not Camelot Unchained, but it’s a fun romp anyway
At the top of 2020, when City State Entertainment's Mark Jacobs first announced Final Stand Ragnarok - called Project Colossus back then - it...
Wisdom of Nym: So how are we going to sort out Final Fantasy XIV’s Vana’diel crossover?
There is an odd relationship between Final Fantasy XIV and crossovers.
There are, broadly, three categories of crossover that the game has engaged in. The...
The MOP Up: Myth of Empires pumps out even more servers
The freshly released Myth of Empires rolled out yet another batch of New Era servers this past weekend with realms in Oceania, Asia, Europe,...
Dune Awakening: Religion yes, player messiahs no
With Dune Part 2 in theaters and Funcom kicking Dune Awakening's hype into high gear, it's hard not to be swept up in the...
Hey game devs, stop namedropping Star Wars Galaxies and make a spiritual successor
If you're an MMORPG gamer who watches the mainstream gaming space, you probably know that most gaming sites take any opportunity they can get...
The MOP Up: Lost Skies gets downright cozy inside of its ships
Lost Skies'Â February dev blog showed off some UX work, early prototypes of its weapon damage system, and some super-cozy ship interior concepts. Also, the...
Funcom’s Dune Awakening MMO is finally promising trailers and hype as Dune 2 hits theaters
Throughout the length of the Dune MMORPG's development, it's seemed weird that Funcom and Tencent didn't push harder to link the game more directly...
Xbox’s Phil Spencer insists Microsoft’s mass-layoffs position it for future growth, somehow
Everyone just loves Phil Spencer these days, right? Oh, right, all the layoffs. Probably not, then. But according to a recent interview with Game...
Wisdom of Nym: What the hey is up with Final Fantasy XIV’s Xbox pricing?
In another theoretical timeline, there's a place where Final Fantasy XIV really would have stepped in it when it subtly noted that the game's...
Lost Ark discusses designing the lore, sound, and systems of the Voldis region
The month of December was all about Voldis for Lost Ark players, as the new continent and its various features dropped on fans of...
Kickstarted solarpunk ‘mediumly multiplayer’ Loftia picks up investor seed funds and support
Loftia was easily one of the biggest MMOs to fund on Kickstarter last year: The self-described "mediumly multiplayer" sandbox pulled in $1.27M US for...
Survival MMO Age of Water previews hostile NPC factions and boat construction
On Monday, we dropped a big interview with Gaijin-funded Three Whales Studio, which is aiming to launch its Waterworldish post-apoc oceanfaring survival MMO Age...
Interview: Survival MMO Age of Water on monetization, sandbox play, and the Q1 early access launch
Way back at the end of 2020, we first caught wind of a new sandbox called Age of Water: Developed by Three Whales Studio...
My Time at Sandrock added greenhouses and babies – but not for multiplayer fans
Back in November, we lightly covered the proper launch of My Time at Sandrock, the sequel to My Time at Portia, both cozy sandboxes...
Former Bungie legal exec: ‘The company will never love you back, but if you let it, it’ll kill you’
Among the workers affected by Bungie's round of layoffs last October was former chief legal officer Don McGowan, who was the man heading the...
Massively Overthinking: Open world difficulty and puzzles in MMOs
During last week's press event ahead of the Gold Road announcement, Elder Scrolls Online's Rich Lambert said something I thought would turn out to...
Nightingale is less than a month away – here’s a six-minute preview of its features
This is your formal heads-up that one of the most anticipated online games of 2024 is less than a month away. After years of...
Project Gorgon’s Eric Heimberg talks influences, design, and the future of the MMO
The beginning of January saw YouTuber MarleMMO host an interview with Project Gorgon's Sandra Powers, when she talked about her experience with design, her...