interviews

Remember, you were the ones who couldn't wait for this game.

Bless Online rolls back 18 hours of progress and offers players compensation

It was earlier this month when Bless Online unveiled its plan to compensate players for extended downtime and unexpected maintenance. Now the...

Red Dead Redemption 2 devs discuss Red Dead Online details in new interview

Yesterday, Rockstar Games officially announced that Red Dead Online, the multiplayer component of its upcoming wild-west title Red Dead Redemption...

Interview: Bless Online on early access, pay-to-win, and its western refuge on Steam

Last night's bombshell that Bless Online is closing down its final Korean servers, leaving the game's Steam version in the west as the...

ArtCraft devs discuss Crowfall’s development process, community involvement, and future plans in new interview

The folks at Expansive have posted a new interview from Gamescom 2018 in which they sit down with Crowfall's Creative Director...

Guild Wars 2 narrative: ‘It’s like working on a television show’

Just ahead of the launch of Guild Wars 2's next living story episode, GIbiz has a fun interview with multiple members of...

Bethesda wants Fallout 76 to last forever

According to Bethesda's Vice President Senior VP of Marketing Pete Hines, the studio plans for its upcoming Fallout 76 to last until,...

DragonCon 2018: Camelot Unchained’s Mark Jacobs on VR, battle royale, and more

"It’s about time." Those are not my words referring to the current development status of Camelot Unchained. No, those came directly from the...

THQ Nordic suggests it bought Kingdoms of Amalur and MMO Project Copernicus chiefly for their IP

When THQ Nordic announced last week that it was acquiring 38 Studios' castoffs - Kingdoms of Amalur and MMORPG Project Copernicus -...

Defiance 2050 interview discusses changes from original game and what’s in store for the future

In a new interview video posted by the folks at NVidia, host Julian Huguet talks with Defiance 2050 game designer Andrew Sheetz about...

CCP Games discusses EVE Online as a forever game, its 300K players, and its mobile and big screen aspirations

Variety has a fresh interview with CCP Games CEO Hilmar Petursson on the sale of the company - and its chief asset,...

The Daily Grind: How much of a historical or lore purist are you in MMOs?

VG247 put up an interestung piece this week discussing in part the Assassin's Creed franchise, which I realize is not an MMO, but...

Survival MMO Rend patches in reputation tweaks, smarter mobs, and jump nerfs

Patch 4.1 descends on Rend today when the servers return from maintenance, and it's a bit of a hodge-podge of tweaks and fixes....

DragonCon 2018: On SMITE’s studio split, new god teases, and (no) permanent adventures

Once I knew I'd be able to attend a SMITE panel and interview devs at DragonCon 2018, I knew the first question I...

EVE Evolved: What could the sale of CCP Games mean for EVE Online?

Just a few days ago, we awoke to news so unexpected that it made me check I hadn't time-traveled to April 1st: EVE...

New World interview covers sandbox design, hosting tech, combat, death, and more

New World, Amazon's in-development MMO, has been something of a mystery until the last few weeks, but information is now coming out...

DragonCon 2018: Secret World Legends is finally getting a new scenario

Since the inception of scenarios back in The Secret World, there has always been a promise of more to come. And now, that promise...

PAX West 2018: Every mobile game should play like Elder Scrolls Blades

I don't usually report on mobile games, but I do play quite a few of them. Star Wars: Galaxy of Heroes, Mario Run, and...
Answer a question, Todd.

Fallout 76’s NPC interactions, construction, and deconstruction (through nukes)

Trying to nail down a solid answer about how MMO-ish Fallout 76 will be is a bit like trying to grab an eel...
How are you this dumb.

Valve’s Artifact will feature no moderation and no cards earned through play

Oh boy. If you've avoided hearing about Valve's upcoming digital card game, Artifact, you might want to take a look at the latest...

Guild Wars 2’s Mike Z on storytelling, philosophy, and season five

Guild Wars 2 turned six years old late last month, and to mark the occasion, Red Bull (yes, that one) sat down...

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