Some of you out there already like free-for-all PvP in which all of your stuff can be taken by whosoever chooses to kill you and loot your corpse. You’re excused from this round of questioning. For the vast majority of MMO players, however, the idea of being constantly flagged for PvP and then losing all of your stuff when someone kills you is somewhat less than appealing. But it’s not hard to understand why you might not care for it; the question is, instead, what might make you enjoy it.
Despite my general dislike of open PvP, I’m certainly watching Crowfall with interest; that’s a game which seems to be built around the idea from the ground up, along with adding several systems to make random confrontations lessone-sided. But that’s not really meant to offer the full looting experience, and I don’t know what could make me look at that sort of gameplay with more than a dejected sigh. But what about you, dear reader? Is there anything that could get you to enjoy free-for-all open-loot PvP?