Sacrament’s Kickstarter ends unsuccessfully

Whether or not it’s a project you are interested in, when a Kickstarter fails it means that someone is losing out on a project that sounded interesting. If you were one of the people interested in Sacrament based on its design principles, we’re sorry to inform you that the game’s Kickstarter failed today, having reached less than a tenth of its overall goal of $250,000.

There has been no official word on the state of things on the Kickstarter page, but statements on the game’s forums seem to indicate that the team will be switching over to a Patreon following the end of the Kickstarter.

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31 Comments on "Sacrament’s Kickstarter ends unsuccessfully"

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carson63000
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carson63000

syberghost I think it says “The people who want EverQuest-style MMOs are not prepared to give their money to people who clearly aren’t capable of building one.”

carson63000
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carson63000

Celestial Ironwu I’ve played a few of those crowdfunding success stories and they all had one thing in common – they were produced by a real team of experienced game developers who had proven in the past that they were capable of delivering what they were promising.

carson63000
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carson63000

Ironwu Greaterdivinity “So no, I do not think that crowdfunding ‘great ideas’ is a really great idea.”
Seems like the two of you are saying the same thing.

This ‘great idea’ (scare quotes definitely justified) did not get crowdfunded. It got overwhelmingly rejected as the obvious failure it was.

Surely this can only be promising for the crowdfunding of real projects?

carson63000
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carson63000

Oleg Chebeneev As soon as I see “MMORPG” in the title and a paltry sum of money that wouldn’t even run a small team of professionals for a month in the goal, the wallet gets closed and padlocked.

And when the team behind it are a few buddies with no evidence of any game development experience whatsoever, the closed and padlocked wallet gets locked in the safe with armed guards posted around it.

Oleg Chebeneev
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Oleg Chebeneev

Those kids never did any game before and they claiming their project will be.. i quote: “Vastly ambitious… THE WAY IT SHOULD BE!”.

Ya, I’ll find a better place to place my money.

GoJammit
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GoJammit

I love it. I don’t even know if I’d be good at it. I just like the idea that someone had the desire to put out something that wasn’t just another sword and sorcery rehash.

mysecretid
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mysecretid

Reht mysecretid syberghost 
I still do both, but I think a lot more carefully about which projects I will support.
Cheers,

Reht
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Reht

mysecretid Reht syberghost Yeah, i don’t do steam early access and have stopped KSing

mysecretid
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mysecretid

Reht syberghost 
Reht, that’s also my main problem with Steam Early Access. Yes, it has the word “Early” in the title, but there’s “Early” and then there’s “This Isn’t Even Out Of The Concept And Planning Stages Yet. You Shouldn’t Be Here”, y’know? :-)

Some good games do  come out of Early Access, for sure, but that seems to have more to do with the integrity and commitment of the people making those individual games, than any inherent properties of the Steam Early Access program itself.

Cheers,

mysecretid
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mysecretid

karmamule 
It’s been nice having you here, Karma. Sorry to hear about the perma-ban! :-D