The Daily Grind: What elements tend to endear classes to you in MMORPGs?

    
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Both hands!

It’s not difficult to find a unifying theme through my main classes in various games. I mainline Enhancement Shaman and Retribution Paladin in World of Warcraft; I strut about with Ninja, Machinist, and Dark Knight in Final Fantasy XIV; and I cut things up with RDM/DNC and RUN/SAM in Final Fantasy XI. My mains in Star Wars: The Old Republic were a Jedi Sentinel and a Sith Assassin; I ran around as a Dervish in Guild Wars and a Thief in Guild Wars 2. I like dual-wielding, I like flexibility, I like sporting utility, and I like classes that don’t adhere to the strictest possible role selection.

We’ve talked a lot, of late, about archetypes that people don’t enjoy playing, but sometimes it’s the little things that make all the difference. It’s about little traits, like having a ranged playstyle, having a pet, or focusing heavily on casting. So today, dear readers, answer us this: What elements tend to endear classes to you? With all else being equal, do you tend to go for the class with a fire theme? The one with multiple weapons wielded? Or the one that everyone says is crazy complicated?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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