Ever wondered how it is that game designers actually build the locations you’ll be tromping all over in MMOs? The latest Sea of Thieves video from developer Rare gives a glimpse into just that process, with a focus on the outposts hinted at in the last video on islands.
Environment Artist Joe Bradford shows players how the team begins with a design requirement for an outpost, which then goes to the concept art team, and then the environment team turns it into something workable, from a low-res block-out to a terrain-sculpted, properly asset-filled scene.
“The outposts are a really important part of our game,” he says, “and we spend a lot of time hand-crafting them so that they’re the best experience they can be.” Watch along below!
Source: YouTube