ZeniMax attempts to block Facebook’s use of Oculus Rift code

    
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So, probably not.

Not content with a partially (and lucrative) legal victory over Facebook and Oculus Rift, ZeniMax is now looking to block the use of specific lines of code in the making of Oculus VR titles.

This week, ZeniMax filed for a court injunction that, if approved, would stop developers from using specific parts of the Oculus code and could even remove games from sale that use those lines of code. ZeniMax continues to assert (and Oculus denies) that Facebook literally copied portions of code that belonged to the game studio and said that the courts have ruled that ZeniMax’s copyrights were infringed.

At the beginning of this month, a jury awarded ZeniMax $500 million due to copyright infringement, false designation, and failing to comply with a non-disclosure agreement. This was not the full $4 billion that ZeniMax sought in the trial, and Oculus Rift was not convicted for ZeniMax’s assertion of outright theft of trade secrets and intellectual property.

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