Hellion invites you to decorate while you’re scrambling to survive in space

    
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Carving out a niche of your own in the deep of space is part of the full Hellion experience. In a new dev diary, the team discusses how players can claim ships or outposts as their own, naming them and setting permissions for others to visit (or not). There is always the possibility of hacking another’s security system to gain unwanted access, however.

Once you own a ship, apparently it’s yours to decorate inside and out as you please: “While exploring the world of Hellion players will be able to find various customization items that can be placed inside ships and modules. Some of these include posters, pictures, emblems, logos, etc. In addition to premade items, players will also have the option of placing written messages.”

Can we cover this game with “MOP RULES” graffiti? Let’s make it happen, people! In fact, now’s a good time to jump into the game: The 0.1.12 patch is live today, and yes, it fixes the ship HUDs!

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Nim

It’s very Early Access yet so if you don’t like the idea of paying $25 for the opportunity to be an early alpha tester you should probably just wait.

Development is progressing along at a fairly steady pace. Until recently they were on a weekly patch schedule but they have since switched over to a fortnightly schedule. This means that servers are wiped every two weeks so you can’t really get too attached to anything you build right now.

This game has a lot of potential (famous last words) and is probably the best representation of space I’ve ever experienced in a game. .

MurderHobo
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MurderHobo

I purchased it and have put in about 6 hours. I don’t think it’s cheesy and I was impressed at how well everything worked (I didn’t encounter any noteworthy bugs), but it’s not ready for prime time and much of the gameplay revolves around finding modules in a KSP-like orbital simulation, so you need to get an intuitive feel for orbital maneuvering (“East takes you out, out takes you west, west takes you in, in takes you east, port and starboard bring you back.”).

If you can tolerate tedious manual docking procedures then you may love this game. It was a bit too much for my patience, and it’s a stand-out complaint among the reviews.

MurderHobo
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MurderHobo

I like that this game implements Kerbal Space Program-style orbital mechanics, but manually docking modules is an incredible pain and I wonder just how many will give up due to the difficulty/learning curve. Even in KSP I tend to rely on mechjeb autopilot after the first few docking adventures. It just gets tedious.

I’m up for vandalizing a spaceship with MOP tags, but Mr. Sweetleaf could probably do one better with Photoshop.