“From the very moment we announced Overwatch, Doomfist was part of the story,” Game Director Jeff Kaplain said in a new hero preview video. “It immediately raised questions in everybody’s mind: Who is this Doomfist guy?”
The team revealed that the whole character and concept came simply from a villain name thrown out at the beginning of the game’s development. From this simple origin came a feared foe whose super-charged fist was the stuff of legends and was destined to be a part of the game.
And while some fans might be upset that Terry Crews wasn’t actually voicing the villain, as was rumored, apparently Crews himself is fine with the decision. “I realized that I don’t wanna be the guy that hijacks a game, you know?” he said in an interview.
Doomfist is currently in testing, and you can get your behind-the-scenes fix of the character’s development and playstyle below!