Games business roundup: VR, Project Alloy, Pearl Abyss, pay-to-dress-up, Goldman Sachs, lockboxes, and Bluehole

    
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By chance, a whole bunch of industry-related posts landed in our newsroom this week. Well, not entirely by chance; our tipsters showered us in VR links in particular. We’ve rounded everything up for a quick look at what’s going on in the depths of the game industry’s moneybags.

  • USA Today mocks VR, pointing out that devices’ game offerings are still weak and running down all the big platforms.
  • AMC, however, is all in on virtual reality — in movie theaters.
  • Intel’s Project Alloy VR headset is dead before it began, without much explanation. “Project Alloy served as a great proof of concept for Intel and the industry – showing what’s possible in a high-performance, immersive and untethered VR experience,” the company reportedly said. “What we’ve learned through Project Alloy will inform future efforts.”
  • Want to feel creeped out? Goldman Sachs is poking around in digital gaming, paying attention to mobile, business models, and e-sports. Spoiler, they looooooove how the gaming business model is shaping up.

With thanks to Sally, Serrenity, and Leiloni!
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