Escape from Tarkov roadmap points to open beta and a more hardcore experience

    
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With lots to do to get Escape from Tarkov ready for the upcoming open beta test, the development team has jettisoned its plans to produce a video summarizing the year previous and elected to jot down a roadmap for the upcoming months.

Obviously, the most important priorities are to get the open beta client for the multiplayer shooter fleshed out, stable, and optimized. The team said that it is focusing down on balance with the hopes of adding new features and locations after the beta arrives.

Past that, the roadmap outlined specific initiatives that the team is undertaking to make the game “more realistic and hardcore” to increase immersion and realism. These efforts will include adding time-consuming magazine loading, mandatory animations if you are trying to heal up, longer restoration time after suffering injuries, smoke grenades, weapon misfires and jamming, drug addictions, faction-specific skills, personal quests, and a flea market. Work is also being done on a new game mode called Arena, although specifics on what this area will entail were not given.

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kgptzac

weapon misfires and jamming

This is the most obviously incorrect way to handle realism: to pursue realism at the cost of gameplay and fun.

K38FishTacos
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K38FishTacos

HS…more hardcore? I had a lot of fun in this game last summer, but it was already too hardcore for me then. Fun to watch on Twitch though.

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silverlock

Work is also being done on a new game mode called Arena, although specifics on what this area will entail were not given.

Magic Eight Ball says

Battle Royale

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Weilan

I know the game is more survival-based, but it’s going to seem to some like another Battle Royale kind of game and I’m guessing there will be people accusing it of copying PUBG. xD