PUBG admits to reusing assets but argues that doesn’t make it an asset flip

    
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Tired of hearing the words “asset flip”? PlayerUnknown’s Battlegrounds is too. Apparently at E3 last week, PUBG creator Brendan Greene gently joked that he “want[ed] to kill” people who claim his game maps are an asset flip. Now, PUBG Corp. communications lead Ryan Rigney has jumped into the fray on Reddit, where he addresses long-running accusations and rumors on the platform that the game’s maps are “either outsourced or entirely built using store-bought assets.”

“The first thing to understand is that if you’re just starting up a team, you’ve got to lean on asset store work because that’s the only way you can spin up a game fast, and for a reasonable price, to quickly find the fun. Hiring an art team of 40 people to ‘try a game’ and ‘see if it’s fun’ is simply not a smart way to work—this is what the asset store is for! It’s a great resource for teams that want to work smart.”

Rigney essentially argues that as the game’s maps have been developed, and as Bluehole has spun up new art teams to support the design, “they began to rely less on store-bought assets, although they continued to use them strategically, because it just doesn’t make sense to build everything in the game world yourself.” The team did re-use assets from the Erangel map in Miramar, as will the upcoming winter map, but that doesn’t make it an “asset flip.”

“These sorts of issues are pretty much always more complicated than the Reddit meme version of the story (‘hehe XD asset flip’) so keep that in mind whenever you see someone telling oversimplified tales,” he says.

Source: Reddit via VG227, Eurogamer
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ZenJitzu

Artists were paid for their work and players got a faster pipeline to play their game. There’s a whole industry of artists providing assets, and as long as it’s fairly paid for, I don’t see the problem here. There are certain zombie games that do ‘asset flip’ constantly in order to resell it over and over, and this is hardly that.

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Sally Bowls

Pst, I heard that instead of creating their own original engine, the Fortnite team may have used that licensable Unreal engine.

I had to reread the article to make sure I was not missing something. Except for a handful of mega companies, isn’t it desirable for the dev to license as much as practical of the non-essentials rather than NIH- have to do it themselves?

This really sucks because I think the only thing that will make AAA Western MMOs more viable to get made is if the costs come down. I wish that devs could license an engine and database and mail and AH and art and … from Amazon or Google and spend their time on what makes their game unique: gameplay, lore, game loops, etc. And now the reddit kids are making fun of licensed art?

BTW, I also don’t accept that licensed art is necessarily going to be lower quality than what a dev gets from bringing in the lowest-bid contractor to rush out something, especially if the contractor is off-shore.

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traja

Usually the quality of the art is fine but the game ends up looking disjointed because the art wasn’t made with the game in mind. I immediately got that feeling when I saw PUBG for the first time. So there are definitely downsides to the approach but you do make a fantastic point about the cost of development.

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Stropp

I even heard that the programmers they employ have been using 3rd party software development kits, libraries, and tools like Visual Studio at Bluehole and previous employers for years.

And that’s not all. The Fortnite team used, gasp, canned chilli at their company cook-offs. Where is their decency!?!

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John Kiser

To be fair the fornite team is also made up of people that have likely worked on the unreal engine given epic games make both >_> even though that is sarcasm on your end.

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John Kiser

PUBG gets more flak than others because quite frankly they deserve the flak. They have been way to uppity about stupid shit acting like they can own a genre or that their game is somehow overtly unique to the point of suing Epic Games (who make both fortnite and the unreal engine). PUBG and Bluehole by extension deserve any flak they get from the gaming community. Frankly I wish tencent would of stepped in and told them to knock it the hell off since they have investments in both Epic and Bluehole.

The devs want to act like children toward the gaming industries standards over the years then it is very very likely the gaming community is going to call them on every little thing they do. It should also be pointed out that PUBG attempted to use “assets” which were marketplace items as a reason they should be allowed to sue a mobile developer of a battle royale game.

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Bryan Correll

The assets aren’t flipped, they’re just pre-owned. Seriously though, I completely fail to see where the flipping is in this. I really have no flipping clue.

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John Kiser

It’s the community picking on the devs for childish things the devs have been doing. It’s not flipped or pre-owned. They are simply using asset store assets ie premade. That said they shouldn’t make claims when they are using other peoples assets when another battle royale game or any other game uses those assets. Not to mention they shouldn’t be attempting to sue epic games because they don’t like someone else making a battle royale game that they license an engine from. Epic has made FPS and shit and had no issues at all in the past both licensing and making games in the same genre of games they license the engine out for and it’s pretty industry standard for a game mode or type to get adopted and wide spread.

The fact they are attempting to sue makes them look petty and the like and will only bring up ire in the gaming community particularly those that hang out on reddit.

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Akagi

I hope they lose more players. I really don’t like this game and I don’t wish it to succeed.

Dantos
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Dantos

I think some people like using it as a means to poke fun at Pubg’s copyright claims.

deekay_000
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deekay_000

the asset flip claim heavily predates the lawsuit.

Dantos
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Dantos

I know, but the lawsuit turned it into almost a meme

deekay_000
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deekay_000

no it was full reddit meme status long before the lawsuit.

during the fortnite br viral marketting blitz it was getting posted multiple times per sub thread almost every thread of every submmision to every gaming sub on reddit that would accept pubg or fortnite posts.

the lawsuit is a newer pubg vs fortnite meme.

edit:L it was full meme status before even then now that i think of it. during the meteoric rise of pubg to the top of steam.

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Schlag Sweetleaf

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Greaterdivinity

So…”asset flip” has lost all meaning now as well, then? Asset flip used to literally mean shitting out a barely-game that’s exclusively populated with cheap storebought assets with no work or attempt to improve them or anything.

Using a handful of store bought assets in maps that are clearly created by a team doing a lot of planning, filled with custom assets created by in-house artists? Yeah, that’s fine, I don’t see what the issue is.

BUT THE OUTRAGE TRAIN MUST BE FED, TO THE MANUFACTURED OUTRAGE COAL CAR TO MAKE SURE THE FIRE IS STOKED AND ROARING, CHUMS!

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agemyth 😩

Words have no meaning and arguments are won by whoever has the stamina to keep yelling. Truths are now subjective, so opinions never need to change.

?

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Sorenthaz

At this point people just find whatever reasons they can to hate on PUBG. Weird thing is that it’s mostly the actual fans of PUBG.

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Bruno Brito

Waiting Lethality.

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Sorenthaz

…Seems like this is one of those things were people are complaining for the sake of finding something to complain about or insult the dev team on. The asset store and whatnot exists for a reason, and it’s to help game developers along who aren’t going to (due to costs of time/money/effort) hand-craft every little thing in the game. Is it meant for smaller indie devs? Yeah, sure. But it sounds like the team under Greene is by no means a AAA dev team.

I don’t really get why people are getting all huffy about this beyond the fact that the PUBG fanbase seems to need a reason to hate on Bluehole 24/7.

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Ashfyn Ninegold

Sweet Jebezuz. Is there really nothing gamers won’t get their panties in a wad about?