The Daily Grind: Have you ever run a ‘solo’ guild in an MMO?

    
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Oh, is this one my time? It keeps changing back and forth.

When housing first arrived in Final Fantasy XIV, a lot of people wanted personal houses but couldn’t yet get them. So they did the logical thing by forming a guild which was only meant to house that one player and maybe an alt or two, nothing more. All of the benefits of guild membership other than the, you know, camaraderie or support or friendship.

It’s hardly the only example I’ve seen. Any game with tangible benefits for a guild (such as World of Warcraft or Star Wars: The Old Republic) will have people who want the benefits without the organizational headaches. It’s usually not too difficult to form these guilds meant to house just one person, and some games even let you get something nifty out of it on the exchange.

Of course, it also means that, again, you’re basically playing alone, including taking on group tasks by your lonesome. So what about you, dear readers? Have you ever run a “solo” guild in an MMO? Would you consider doing so?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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