Visionary Realms has released the latest newsletter for its in-development high-fantasy MMO Pantheon, in which the devs highlight some of the game’s latest developments and upcoming features. Pantheon has just concluded its latest round of pre-alpha testing, and the team is already hard at work preparing for the next session this fall, by which point it plans to have all classes implemented up to level 40 and to open up access to the Faerthale zone, which Producer Ben Dean details in the Under Wraps section of the newsletter.
The newsletter also features an interview with developers Justin Gerhart, Forrest Imel, and Jared Pullen to talk about their progress on redesigning the Skar race. The devs discuss why they were dissatisfied with the Skar’s first iteration, then delves into the process of redesigning them from both artistic and mechanical perspectives. It’s an incredibly intriguing, in-depth, and remarkably frank look at how the development team reacts when an idea doesn’t quite hit its mark, and it’s definitely worth a look for anyone interested at the behind-the-scenes process of MMO development. You can check out the full interview along with the rest of the development details over at Pantheon‘s official site.