Remember that open-world Star Wars game that Electronic Arts’ Vancouver studio was working on after the company closed down the previous studio that had been working on an open-world Star Wars game? We know, that was a bit of a tortured chain of events to follow, but it doesn’t even matter now because that game has been cancelled. Thankfully, unlike many such stories it isn’t a cancellation which includes layoffs and loss of jobs, as there are no reports of anyone being let go or anything shuttering as a result of this cancellation.
Sources talking to Kotaku have indicated that the game was cancelled simply due to a need to release a title sooner than would have been possible with the current development schedule; it’s a matter of turning the title into a smaller and more focused affair rather than a sprawling open-world game. Which means that the new title under development will likely not be an MMO, but then, that was probably true of the open-world game as well. Since no one has been let go as a result, it seems likely this is more of a change in plans for one title than a larger corporate shift. So much for Twitter speculation about this being a prelude to losing the license, then.