Electronic Arts cancels its untitled open-world Star Wars game

    
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I'll be dead soon
Star Wars: A New Hope, Owen Lars and Luke Skywalker, courtesy of Wookieepedia

Remember that open-world Star Wars game that Electronic Arts’ Vancouver studio was working on after the company closed down the previous studio that had been working on an open-world Star Wars game? We know, that was a bit of a tortured chain of events to follow, but it doesn’t even matter now because that game has been cancelled. Thankfully, unlike many such stories it isn’t a cancellation which includes layoffs and loss of jobs, as there are no reports of anyone being let go or anything shuttering as a result of this cancellation.

Sources talking to Kotaku have indicated that the game was cancelled simply due to a need to release a title sooner than would have been possible with the current development schedule; it’s a matter of turning the title into a smaller and more focused affair rather than a sprawling open-world game. Which means that the new title under development will likely not be an MMO, but then, that was probably true of the open-world game as well. Since no one has been let go as a result, it seems likely this is more of a change in plans for one title than a larger corporate shift. So much for Twitter speculation about this being a prelude to losing the license, then.

Source: Kotaku; thanks to Armsbend for the tip!

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NecrococoPlays

LucasArts could barely manage development themselves (according to studio members, due to many of the shot callers and decision makers not knowing the first thing about MMOs). It doesn’t surprise me that they’re struggling with such a behemoth of an ip -but it’s unfortunate that no studio has been able to pull something together in such a lore rich world, rife with possibilities. I’m also disappointed by the recent turn to quick(er) titles, things that can be easily churned out with much more simple formulas/systems than the average MMO. I’m almost grateful for the drought of MMO investment, because that means I won’t have anything to play – and thus, nothing that requires me to set boundaries with my playtime. I know better than to hope for New World to turn it out – so I’m guessing it will be several years before we see another true AAA title, after the MOBA/trend cycle burns out a bit.

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Chosenxeno .

INB4 EA Announces their new Star Wars game for Mobile….

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Anstalt

“We were going to make an awesome open world Star Wars game, but we realised we didn’t have a clue how to make a good game, so we opted to make something quick and easy instead” – EA

I truly hate EA. Such a terrible company from a gamers points of view. I hate that they have the Star Wars license, it’s been such a long time since I’ve played a good Star Wars game and I don’t think I’ve ever actually played a single player open world RPG set in the Star Wars universe (does such a game exist? ive never found it).

One of these days, EA will crumble. They have no talent. They simple have tons of money which is enough to keep them in the business (through excessive advertising and buying up of IPs). Eventually, another company will come along with similar amounts of money, but with a desire to actually make good games, and they’ll start taking all of EA’s customers and IPs.

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Hikari Kenzaki

This game has had such a rough and tumble past ever since the Lucas Arts days. It has been shuttered, asset flipped and reworked so many times that it’s more the game you tell your children about at night to nestle them into a beautiful slumber filled with blasters and sabers.
It will probably rise again in some other form only to sputter out and die in a never-ending circle. Such is the poetic nature of The Force given digital form.

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Goettel

At this stage I’m happy to let SW rest, in movie-form or otherwise.

Ernost
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Ernost

On the one hand, I don’t like the trash EA has churned out since they acquired the Star Wars licence, but on the other hand, I don’t like the trash Disney has churned out since they acquired the Star Wars licence, either.

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Jiminy Smegit

Star Wars was a huge part of my childhood and teen years and a fair part of the reason I ended up as a gamer and geek. Sort of like an old flame that has fallen on very hard times and it is sad to see. She almost pulled it together for Solo and Rogue One (both very, very bland but serviceable films) but The Last Jedi tells me that her meth habit is still going strong.

Random MMO fan
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Random MMO fan

Meh. Cancelled or not – there are plenty of upcoming games that I am personally more excited about, like Cyberpunk 2077 (which may be released at the end of this year or next one), or the Outer Worlds, or games that I’m not excited but still curious about like Metro Exodus or Atomic Heart and whatever next may be coming out in following years from various non-EA, non-ZeniMax and non-Activision publishers/developers, both MMO and non-MMO genres.

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Crowe

C’mon, Disney… it’s WAY past time to transfer the IP to someone other than EA.

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Armsman

Personally I think they cancelled the open world game because they realized that, in a sense, they’d be competing with themselves (IE SWToR).

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Kickstarter Donor
Greaterdivinity

Probably not, SWTOR is very much a theme park MMO and “open world” isn’t really one of its strengths.

If I had to put money on it, I imagine they looked at timelines, budgets, and their license and decided that it was too risky to go ahead with the project as-planned as there was a chance it could slip past the window where they own the IP. So rather than risk it, they’re scaling back to ensure that they can get a release while the IP is still theirs.

rahkeesh
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rahkeesh

SWToR is one step from maintenance mode, its not a significant market force anymore.