![wa](https://massivelyop.com/wp-content/uploads/2019/02/wa-696x229.jpg)
You can hear the frustration bubble out of Worlds Adrift’s latest letter to the community, titled “The Path Ahead.” In it, the dev team admits that the sandbox title hasn’t been growing its audience or reputation as of late despite adding plenty of community-suggested features and keeping communication levels high.
“Despite our best efforts in delivering a game that provides hundreds of hours of unique gameplay, a social space for all to share and a whole lot of love, Worlds Adrift hasn’t yet achieved the commercial success we wanted or hoped for,” the team admits.
One significant hurdle that the team must overcome involves being stuck with an older version of SpatialOS without an easy way to move to a newer one. The new plan? Less flashy, more necessary: “We have decided to refocus on the development of the game in a more deliberate way while deprioritising resources dedicated to features, community and social media. This means you will not see new large-scale gameplay features such as territory control and skywhales until these stability and performance issues are fully resolved.”
The “technical clean-up” is expected to consume the team’s resources and time in the hopes of improving Worlds Adrift’s reputation and consumer confidence.