spatialOS

Rocky!

Colony sandbox MMO SEED takes a look at various biomes for settlers to explore

Right now, SEED offers players a fairly comfortable space to start in. It's lightly forested grasslands providing plenty of resources and space to do...

Former BioWare head checks in with updates on his team’s SpatialOS online RPG

Back in March of last year, Improbable, the company behind persistent online world engine SpatialOS, announced the opening of a couple of new...

COVID-19 gaming impact roundup: Studios working from home, War Thunder as an Army training tool

The global novel coronavirus pandemic continues to impact the gaming industry - here's the latest. Warhammer Online fans will remember well the name Carrie...
This mailbox is mine.

Vague Patch Notes: Chronicles of Elyria’s road to nowhere

I honestly cannot stop thinking about Chronicles of Elyria. Not in the sense of surprise, mind you; this was pretty much one of...
Cold times

The MOP Up: Big huge numbers for Monster Hunter World and Sky

We assume that there are some of you out there who get an injection of dopamine anytime that we mention Big Huge Numbers here...

SpatialOS developer Improbable reports $81 million in operating losses

Improbable, the London-based startup that's responsible for creating SpatialOS, has released its accounts to Companies House, and the news is not good. The...

The MOP Up: Outlaws of the Old West wipes its servers

The survival sandbox that brought you Bigfoot (for some reason) is now triggering a region-wide apocalypse. OK, it's just a server wipe for...

Perfect Ten: Upcoming MMOs to watch in 2020

There is a great feeling of flipping a calendar over to a fresh year, isn't there? All that promise and potential spread out in...
Hashtag maybe some changes.

SpatialOS boss Herman Narula believes multiplayer gaming could overtake social media

The methods we interact with one another digitally have grown by leaps and bounds, to be sure. We've moved from AOL IMs to social...

Fractured declares its break-all-the-things stress test a mess, gleefully plans next one

It's not often you hear MMO developers outright call their own stress test a "mess" with a cheeky grin, but hey, expect no less...

Persistent open-world MMO Project C gets an official name: Life Beyond

We've been covering Project C for a few years now: It's a SpatialOS open-world MMO sandbox promising “meaningful persistency,” built by by Darewise,...

Improbable casts a spotlight on FPS/RTS hybrid MMO Wizard’s Wrath

Improbable, the company behind SpatialOS, has offered another look at a developing MMO. This time we're getting a peek at Wizard's Wrath,...

Improbable and Tencent join forces to bring SpatialOS and a developer program to China

It would appear that Improbable, the company behind SpatialOS, is hedging its bets on China. Improbable announced that it will be working with...

Fractured’s November alpha will include horizontal character progression

After multiple rounds of alpha this past spring and summer, the SpatialOS MMORPG sandbox Fractured will finally launch into Alpha 2 this month....

Why Fight lets players enter an open battlefield to duke it out for rewards in short game sessions

We'd like to introduce you to Why Fight by the three-person team of Build on Barren Studios (yes, those are actual titles thought...

Space colony MMO SEED announces ‘Pioneers’ alpha coming in 2020

With SpatialOS titles bailing out of the genre left and right, it falls to games like Seed - now being...

UK art studio accuses Kickstarted MMORPG Oath of incompetence and failure to pay for work

Last spring, we covered an incredibly ambitious new MMO called Oath. Developer Ready-Up Studios rolled out a $35,000-ask Kickstarter to build...
To rather uneventfully go.

The MOP Up: Star Trek Online’s thorny patrol

Cryptic is really hot to trot with Star Trek Online's new patrol system, and this past week the studio highlighted the third new one:...
We hunted ourselves.

Fractured opens up a porting test weekend ahead of Alpha 2 in November

How long do projects take in software development? The old standby is that you should take your most realistic estimate and double it, but...

Mavericks’ abrupt July sunset was preceded by a revoked SpatialOS loan

Remember back in July, when Automaton Games announced it was shutting down Mavericks, a "massive" battle royal that was aiming to put 1000...

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