It’s ironic that two of the games I regard most fondly are both titles that received a huge amount of support trying to make these titles into hits: WildStar and Final Fantasy XIV. It’s easy to forget now, but there was a time when FFXIV seemed like an absolute money pit and a waste of effort to salvage, and while the effort paid off in its specific case it definitely seems to be the exception and not the rule. More often than not, the ailing titles continue ailing even after reboots and last-minute attempts at salvage.
This isn’t to say that effort shouldn’t be put into keeping games going, of course. Heck, while The Elder Scrolls Online was not a disaster on launch, it definitely needed a lot more time and effort in development to make it really great… time and effort that it deserved and got. And then you have repeated efforts to, say, make a shooter in the EVE Online universe, which is at once a commendable effort and yet also raises the question of who was asking for this in the first place. So what do you think? What MMO received far more effort to keep it alive than it deserved?