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McGuffn

“its evaluation of the crime varies significantly depending on the stance of the developers”

This is crazy but not as crazy as it sounds.

I also have to wonder if this will put Korean players at a competitive disadvantage compared to countries without this type of law.

E Sportz!

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rafael12104

I’m down with it. Heh.

Not so sure I’d like that type of meddling in my backyard, but I hate cheats.

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DeadlyAccurate

I can’t understand why anyone would want to be boosted. All it means is you’re going to get stomped into the ground the next time you play. What good is getting into a higher-tiered ranking going to do you when you’re going to end up losing against better players and getting knocked down a tier?

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Godnaz

In a broader perspective, boosting could be any genre of game. MMORPG’s generally don’t downgrade progression for failing to compete/survive. The majority of gamers don’t feel they have the time, willingness or skill level to play at a high level, often seek these services in a competitive and popular gaming culture like Asia. Boosting (leveling) and gold/item obtainment services can generally provide that achieveent at a cheap cost in comparison to the time and effort needed to achieve it by playing.

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3dom

> I can’t understand why anyone would want to be boosted.

There is a kind of people who don’t like to wait. Those usually have their own businesses and are rich – unlike the patient kind.

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mpandu.nky

Bragging rights could possibly be one. Clan acceptance may be another. Or simply they believe by competing against pros they’d skill up much faster. Here in Asia we’re accustomed to extreme measures from elementary school to push peers out of the way to rank higher in class. I wouldn’t be surprised if the same applies in gaming.

Godnaz
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Godnaz

It should be pointed out that in S.Korea, pretty much all of your accounts are tied to your SSN so account sharing is a bigger deal than it is elsewhere. This could potentially create fraudulent financial dangers and mistaken identity against whose who wish to use those services, in other systems that use SNN. Whether or not, boosting services have a far reaching impact on economics and social behavior because of how deeply entrenched gaming culture is in Korea, is a valid conversation to have. Going to prison for cheating in a video game just seems too far fetched.

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rafael12104

True. Their version of SSN is required to install and play some online games too. So, it’s not just success playing a game that is at stake.

Having said that, in Korea, they certainly do take their gaming very seriously. It is a nationally televised sport. There are hotels with gaming PC stations in the lobby. So on and so forth.

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mpandu.nky

Yes I completely agree this should be seen from the lens of Korean players. Curous about what kind of impact it actually has.

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Ashfyn Ninegold

Gaming companies haven’t gotten nearly the scrutiny they ought to considering the gazillion in profits they rake in. Times are changing, for good, bad or worse.