Any time I hear about a new MMO or jump into an existing one, the first thing that I look at is its class lineup. A deep and heavy sigh escapes my lips if I see the standard roster of Mage, Fighter, Cleric, and Rogue. That’s a sign to me that the developers took the path of least resistance — and least imagination — by falling back on RPG tropes instead of taking the time to craft new and exciting classes.
As much as I personally prefer classes that offer diversity and creativity, I’ll acknowledge that there is a comfort to knowing what you’re going to get when you grab one of those tropish classes. You’re a Warrior for life, yo, and you wouldn’t have it any other way. So why do you need any other class types in the first place?
Today’s question is all about preferences: Do you prefer MMO classes that fall in line with the streamlined roster that I stated above, or are you better served by MMOs that whip up classes you don’t tend to see in other games?