![eve-online-gold-magnate In space, no one can transmit illness.](https://massivelyop.com/wp-content/uploads/2020/01/eve-online-gold-magnate-696x229.png)
It’s not really surprising that COVID-19 is having an impact on gaming. No, the disease is not rampaging through the world with a horribly high mortality rate, but fear of spreading the disease cancelled esports events for League of Legends in China and has now caused the cancellation of EVE Online‘s Fanfest in April. Companies pulled out of PAX East in large numbers, GDC has now been postponed, and so on. And we don’t know how much more is going to happen at this point.
Speaking personally, I think there’s quite a bit more time until things like BlizzCon or the Final Fantasy XIV fan festival in November, but as the events get pulled from schedules it’s feeling somewhat more ambiguous with regards to how much this is going to impact gaming as a whole and MMOs in particular. So how much do you see COVID-19 impacting the MMO sphere over the course of the year? Any more high-profile cancellations, or are we dealing with the biggest impact already?
![](https://massivelyop.com/wp-content/uploads/2015/02/swipe_morningmo.png)