Classic Super Mario Bros. gameplay goes battle royale with Super Mario Bros. 35

    
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Not even the venerable gaming classic Super Mario Bros. is safe from the battle royale sub-genre, it seems. It’s time to say hello to Super Mario Bros. 35, a 35-player battle royale game based on the old 8-bit platformer. No, it’s not April 1st, this is September 3rd.

Revealed as part of the Mario series’ 35th Anniversary Direct broadcast, SMB 35 has 35 players basically playing the platformer like normal, but it adds the twist of sending defeated enemies to other players in a mechanic that’s very similar to Tetris 99. Players can mitigate these dangers by utilizing an item roulette and adjusting who they send enemies to based on pre-determined variables like those with the lowest time, the most coins, or attacking players.

SMB 35 will be an exclusive for those subscribed to Nintendo Switch Online, launching on Thursday, October 1st, and will be playable until Wednesday, March 31st, 2021. You can look at the game in summary thanks to the video below.

source: YouTube
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Schmidt.Capela

and will be playable until Wednesday, March 31st, 2021.

And with this all my interest in the game was killed, as well as much of my respect for the company itself (due to the just announced Super Mario 3D All-Stars also being only sold until March 31st, 2021). I hate fake scarcity with a passion.

Fisty
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Fisty

Do we think maybe after March they’ll do a Super Mario 2 35 game? Set it up into seasons?

Also, this looks like mad fun.

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Louie

I’m pretty put off my this limited time thing they’re doing. I guess I can understand it for this title, it’s a fun multiplayer experience and not a full on game, but the fact that they’ll only be selling the 3D Classics collection (with Mario 64, Sunshine, and Galaxy 1) until March 2021 feels a little gross to me. Why deny people the ability to play these on Switch in 6 months? Just to exploit FOMO?

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cursedseishi

Nintendo is… notorious… in how they handle elements of their business. They are heavy abusers of Dark Patterns, especially ‘False Scarcity’.

Which makes sense to some degree as they were a toy company up until they started dabbling in video games. Amiibo’s have always been treated as ‘limited’ items by Nintendo, refusing to produce to fill demand with a consistent supply and instead encourage scalping and hoarding–while also offering some smaller alternatives but refusing to offer them or even advertise them like they do the figurines.

And this is similar, in that it imposes a limit to force you to purchase the game sooner than later–similar to how Disney runs their whole… ‘Disney Vault’ scheme. No reason for them not to just continue selling them… But there’s also no reason not to tell people ‘buy now or never get it’.

Plus, March is an end of a financial quarter (I believe). Cutting it off then ensures that Q4 (when these games will be released) as well as 2021 Q1 both get a strong bump as, again, people will either hurry and buy it now… or panic buy it in February or March. It helps make up for the fact that Nintendo literally has nothing of value or note to release themselves for the Switch for the rest of this year as well as likely into next year.

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Schmidt.Capela

I sincerely consider the data inside Amiibos to be fair game for “piracy”.

Though technically it’s unlikely to be protected by copyright anyway; an Amiibo has as unique data only two numbers identifying the series and the specific Amiibo inside the series (or three numbers if you also consider the NFC tag’s serial number, though that one doesn’t come from Nintendo), with the rest of the read-only data inside it being just checksums. AFAIK this makes the Amiibo data too short to be protected by copyright, in a similar way to how you can’t copyright single sentences or a small sequence of dance steps.

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cursedseishi

Oh yeah, no the Amiibo’s as digital content are just a NFC tag with the pertinent RFID code flashed onto them like you said. Once you have the needed information to mimic their signal, you can easily flash it to a blank tag. And the $50-60 you spend on a Toaster as well as NFC power tags is a heck of a lot cheaper than trying to buy the physical Amiibos (or even cards) for the same content.

But a lot of people also want the Amiibos for the figurine itself. It’s why Nintendo hardly advertises or puts it out there you can buy ‘random packs’ of Amiibo cards for certain games (like $35-40 a pack). And as a toy company, Nintendo has always engaged in acts of False Scarcity with them to ensure people go out in droves and buy them up, and why they hardly–if ever–do a reissue or release more later on.

I have zero interest in Amiibos or what they add to a game, especially when its content that should be in the game and available to begin with. But… I’d be lying if I said none of the figurines didn’t interest me. A couple like the “Joker” Amiibo is a strong tempter because I love the Persona (and SMT as a whole) franchise. And I have a friend who owns several simply because they really likes the characters, and not for any use they may have in a game.

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Sorenthaz

Maybe because they’re testing the waters to see if this is something that can actually have longevity.

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Greaterdivinity

Man, I never thought Nintendo would be the most innovative player in the battle royal space but…between Tetris 99 and this, they’re sure the most innovative player in the battle royal space. I was ready for this to be dumb as hell with that “Super Mario Bros………with THIRTY FIVE PLAYERS?!?!?!” cheese but like…this legit looks rad. Would totally enjoy getting my ass kicked in this.

Now to keep the urge to buy a Switch at bay until the latest rumor about an updated model coming out next year…