The Daily Grind: Do you think MMO rogue servers could help with MMO identity issues?

So here's the deal.

Here’s what got me thinking about this. At first, I was going to say that I would eagerly play on a WildStar rogue server because of course I would. But then it struck me that just getting the game running as it was wouldn’t fix the issues that the game had where it was 50% a fun sandpark with lots of cool stuff to do and 50% the most hardcore thing you have ever seen, cupcake. A version of the game that focused on housing and customization and eased up on dungeons and raids to be lighter and less punishing content would attract me, but that would be a pretty significant change.

But then again, that’s one of the things that rogue servers actually can do in the first place because the people in control of the rogue servers can decide what they’d like to focus in on and drill down to just that. Heck, you could convincingly argue that there are lots of existing rogue servers already working to do that, like trying to grab the good elements of Star Wars Galaxies separate from the NGE/CU elements people disliked. So do you feel like MMO rogue servers can help with MMO identity issues?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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