StarCraft II officially ends development as Blizzard ‘thinks about what’s next’

This is reasonable.

Earlier this year, MOP’s Tyler noted that StarCraft II had quietly become Blizzard’s best-managed game, with updates and events rolling out even a decade after its release. And that’s a shame because now StarCraft II will become quiet, period.

Blizzard posted a letter on the StarCraft II site to announce that it was putting an end to active development for the 10-year-old multiplayer RTS. “What this means is that we’re not going to be producing additional for-purchase content, such as Commanders and War Chests, but we will continue doing season rolls and necessary balance fixes moving forward,” the studio said.

While this is sad, it’s certainly not the end of StarCraft II, which will continue to be supported, especially with its esports. Blizzard’s developers said that this decision “will free us up to think about what’s next, not just with regard to StarCraft II, but for the StarCraft universe as a whole.”

So can we get that StarCraft MMORPG now? Because you know that it would rock.

Source: StarCraft II
Previous articleThe Daily Grind: Isn’t it time to put an end to land rushes in MMORPGs?
Next articleCity of Titans shows off character creator possibilities

No posts to display

oldest most liked
Inline Feedback
View all comments