The Daily Grind: Are there any live MMOs that seem too old for you to try?

    
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Guilty or innocent?

It’s easy to overlook the sheer weight of age involved with live MMOs. Sure, it’s easy to say that intellectually there’s no reason you can’t start on Final Fantasy XIV right now even if you’ve never played before, but you also can’t help but be aware that doing so means jumping into an existing game with more than a decade’s worth of history to it. There’s a certain weight of expectations, a realization that you are the later arrival while some people have been around in this title for a very long time now.

This needn’t be a downside for everyone, but it’s hard to ignore the fact that newer players have to deal with an entrenched playerbase and assumptions about how to play and how the game works that might not be immediately obvious. Heck, even if you have friends playing, they might struggle to explain these things due to just being assumed and familiar elements. So are there any live MMOs that you feel are now too old for you to try? Games that you think you’d have fun with but where you just can’t shake the feeling of being too late to arrive?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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Ernost
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Ernost

Anything older than 8 years.

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Motherball

Yes, DAoC and SWG. I missed those trains and am very confident that I would not enjoy them now. The online community as a whole has changed, and neither of those games would be as inviting as they were in their prime. My loss.

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NeoWolf

I missed the whole EQ things the first time round, which was a shame as I think I would have been really into it. And EQ next was my hoped for gateway to the franchise.. but we all know how that ended up.

I did try downloading EQ2 and trying that recently but just couldn’t get into it because it was so “aged”.. I hate to admit it too but I have definitely become a graphics snob in my old age.

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Jack Pipsam

I don’t think so, I happily was playing Asheron’s Call casually for a while despite it coming out when I was like four years lol.

Last year I detailed on a couple WRUP’s my attempt at playing Ultima Online which made Asheron’s Call feel like a next-gen release by comparison, so it’s not impossible, but it is hard when the game just operates in a way that one isn’t used too, you do rely on help from websites or the game chat with other players.

I don’t mind old graphics, in a way I find them charming, I tend to hate graphics updates over the original look to be honest. My issue is more UI, the interface and menus of some of these games just is beggars belief how anyone could deal with them.

Then the systems, if the game doesn’t explain to you, then you have to look it up. Like in UO how I encountered the issue of not being able to pay for items from shops unless you have the gold in a special account at the in-game bank like an in-game debit card system lol, I’m just so used to having gold on person to pay that it threw me through a loop at first. Or having to tag quest items in your bag before you can hand in a quest, little things like that the game just doesn’t tell you and you have to find out by luck or finding out elsewhere.
I intend on going back at some point, but I got myself stuck with trying to do a mining mission using an animal for extra storage, but each time I entered the mine there was like ten rock monsters waiting for me and I couldn’t deal with it XD

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Loopy

Some games age really well, and some don’t. FFXI, Everquest, Anarchy Online are all games that sound great in theory, but just haven’t aged well in my opinion.

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squid

UO as well. The constant churn of new content to satisfy existing players makes the games unapproachable to new players.

Eve did it right by spending more time refining and revamping existing game systems than adding new ones, but they benefitted from a unique endgame. UO might have been able to do the same, but they had already gone too far down the ‘new content’ path to try to switch to content refinement and endgame loops.

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Rndomuser

“Too late to arrive” in terms of what? Gameplay and progression of other players? That doesn’t really bother me and in good games you can easily catch up to everyone. If it is “too late to arrive” in terms of things like graphics – yea, absolutely, there are plenty of games which look extremely dated to me right now, especially since I did play many latest games with better graphics and have plenty of examples for comparison. Games that now look so dated that I don’t want to even try playing them. Or even games like LOTRO, which I did enjoy playing but now also do not even want to return to because of how dated it looks compared to more modern games. And I know that graphics fidelity does not matter to many people (Minecraft popularity is the best example of it) but it does matter to me, just as much as gameplay, so I just cannot force myself to enjoy the game if graphics look unappealing even if it may have interesting gameplay.

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Anstalt

All of them.

I only play MMORPGs from launch.

For my playstyle, launch is when I have the most fun in the game. It tends to be when the content is at it’s hardest. There arent the guides around, so you have to engage with the game more. The community tends to be at its largest and most active, with highly motivated players in game and making the community welcoming and exciting.

From then on, it tends to be a downhill slope, with content getting dumbed down, new systems breaking old systems, new expansions invalidating old content, shrinking populations reducing the feeling of being in a living world.

So, if the game wasn’t good enough to attract me when it first launched, its highly unlikely it will ever attract me.

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Anstalt

Having said that, I suppose the situation could occur where multiple games launch around the same time that I want to play. I only play one at a time, so its possible that I’d join the second one if / when i got bored of the first.

However, that hasnt happened yet, and given the lack of new mmorpgs on the horizon, it’s unlikely to happen any time soon.

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Richard de Leon III

The top title i wont ever try is Ultima. The graphix is well past my tolerance and im not fond of isometric views. I probably wont ever try FF11, mainly since its very solo unfriendly combined with its age makes for doing the lower level content frustrating Although to be fair im not sure if they have done solo friendly changes over the decade…

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Oleg Chebeneev

I havent tried Asheron’s Call and Meridian yet. Probably wont ever for exactly that reason.

I at least once launched pretty much every other classical MMO. I even leveled in EQ1 till like 30. It felt horrible. UO I tried for 5 mins and noped the fk out

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Schmidt.Capela

My main issue isn’t how behind I am, but instead how much content, how many rewards, can’t be experienced or obtained anymore. I don’t have any particular issue with starting in a game where everyone else is a decade ahead of me, whereas I do have a fairly big issue with starting a game that has retired content or rewards, even if the game is, say, just a week old.

This applies to offline games too, mind. For example, if a game offered pre-order rewards then I won’t ever purchase it unless and until there is a way for everyone else to obtain those on an ongoing basis (though I might settle for that way being through mods or cheats).