The Daily Grind: What feels like a sufficiently interesting central MMO expansion feature to you?

    
24
Boat.

So while we don’t yet have the full picture of how masteries will look for Guild Wars 2: End of Dragons, thus far I am not impressed. I am the opposite of impressed. Fishing is a feature I usually take pains to avoid in MMOs, so the prospect of having various things focused on fishing as the main mastery line in the expansion feels like something less than a compelling central feature to this particular expansion. But that in and of itself begets an interesting question: What is a good central feature to an expansion?

A good expansion does expand the game in some way, after all, and going by my own history with Final Fantasy XIV I apparently consider “new classes and new areas” to be sufficient as a major expansion feature. (Both of which End of Dragons features, lest you think I’m being unfairly mean to the expansion; I’m just not sold on this mastery line.) So what feels like a sufficiently interesting central expansion feature to you? Is fishing and boats enough for you? Do you need more? Less? Is fishing just not doing it for you for whatever reason?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
Advertisement

No posts to display

24
LEAVE A COMMENT

Please Login to comment
  Subscribe  
newest oldest most liked
Subscribe to:
Reader
Robert Mann

Depends on the type of MMO. For a themepark such as GW2, you really need a focal point upon something cool for people to do. Fishing, well, unless they do something far beyond the norm it’s nowhere near enough.

I think for GW2 the best results would come out of expanding options for fashion, story, and more optional social aspects. The game thrives off these and world bosses. Fishing COULD be aimed into that last space… but that’s going to require some things beyond the standard MMO fishing.

Reader
Kickstarter Donor
Java Jawa

* classes
* species
* planets
* story / narrative
* interesting new gameplay mechanics

I understand that gameplay mechanics are hit or miss, but that’s all part of the game, I like to at the very least see the developers try something.

Reader
Kickstarter Donor
Peregrine Falcon

New classes, new zones, new stories.

When it comes to GW2. I’m worried that the devs spend so much time focusing on fishing. If that’s a “core feature” of End of Dragons then ArenaNet is going to face the same kind of backlash they did after Heart of Thorns.

I think that skiffs are going to be a waste of time and generate little player interest unless the devs change the zone walls of the zones with water such that a skiff can travel from one zone to another simply by going to the edge of the zone.

But given the way the GW2 devs handled allowing mounts to function in the core zones, and the poor way in which they added in invisible walls everywhere, I doubt that they’ll go to the effort to allow skiffs to function as an alternate way to explore and travel between zones.

Reader
Kickstarter Donor
Ken from Chicago

A new:

1) race / species,

2) class / profession or

3) zone / region.

At least one of those 3.

The first changes how my avatar looks, provides various buffs & debuffs on various tasks and provides new lore for you characters. Because humans are boring. They are the vanilla of MMO races / species.

The second changes how I play or fight in the game and what kind of noncombat tasks I can do.

The third changes where I can play and can also provide new lore in game. It might also provide new kinds of mounts / vehicles / travel powers.

Reader
Bruno Brito

I have absolutely no issue with fishing. I actually quite like it.

But there is no way, shape or form, that fishing, a staple in MMOs, will be a core feature of a expansion. It won’t. The fact they highlight fishing so much to me, means any other more important features are not happening or are delayed. Fishing is not something you highlight if you have better things.

The only good e-spec right now is Willbender ( besides the name ), all the others are either janky ( Virtuoso ) or downright counter-productive ( Harbinger ). And when you base your entire xpac previews around fishing and e-specs, it kinda detracts from the hype.

There’s a while before february arrives, so i’ll keep attention.

Reader
Kickstarter Donor
Ken from Chicago

COBRA KAI season 3 had someone secretly taught karate from fishing. It was a style of staff fighting. Now if they had a staff with a retractable hook and chain and that could be awesome. 👍🤣

Reader
Bruno Brito

Still waiting for a whip/greataxe/spear.

This game sometimes.

Reader
Kickstarter Donor
Ken from Chicago

Yeah, polearms (bo staves, spears, etc.) tend to be rare.

Even rarer are whips.

Great Axes tend to be lumped in with other two-handed weapons: great swords, two-handed hammers, two-handed maces, etc.

Reader
Bruno Brito

There aren’t greataxes besides the executioner’s cleaver. I would love them to just put 2h axes and swords onj the same category.

Reader
Natalyia

I’m looking forward to returning to Cantha and seeing what’s been going on there since Factions. That’s the top-of-line draw for me. The new Elite Specs will be nice, and I’ll certainly make a few alts for the ones I think are interesting.

But no, Fishing doesn’t enter into it. I don’t *mind* getting a boat to sail around on – that’s nice, but not a “yes, I’d buy the expansion for” thing.

In terms of actual shockingly-new features? I’m not sure what GW2 is missing at this point – Mounts didn’t seem like they’d be one (been there, rode that) but they’re one of the best features in Path of Fire now that they’re here. Maybe I’ll somehow adore Fishing?

Really good housing would be something, but it’d also be a metric ton of work – even more than most MMOs because you’d pretty much have to have fundamentally different housing for each race, and I doubt they’d want to do a half-baked version of it.

But Cantha alone has me sufficiently excited to be looking forward to End of Dragons, and the Elite Specs so far have a few I’m looking forward to messing with. For me, that’s a win.

Reader
Kickstarter Donor
Ken from Chicago

Does GW2 have full on flying mounts vs a glider or hover mounts that merely float a few feet off the ground?

Reader
Kickstarter Donor
Peregrine Falcon

Yes.

Both the Griffon and the Skyscale can fly for medium distances. Both require more active participation on the part of the player than flying in CoH though. That’s the short explanation.

Reader
Kickstarter Donor
Ken from Chicago

A falcon ridiing a griffon or a dragon … now that’s a sight to see! 👍😱😊

Reader
Arktouros

GW2 is weird as a game in these regards because the typical response of “more areas, more rewards” already was being delivered via living season updates. So that really leaves Specializations and game changing Masteries to what expansions are about.

The specializations so far seem to largely just be bad. I’m sure someone is excited for them but so far I haven’t seen a single one that was like “wow I am 100% going to be playing that!” Best case scenario a few are mildly broken at launch but we’ve all seen that just means they’ll be gutted worse than the bad specs within a year.

For Masteries the big appeal over the last two expansions is that they hugely changed the way you play the rest of the core game/content. However Water content has been immensely neglected over the last few expansions and even the core game. So a “boat” mastery and a “fishing” mastery isn’t going to really enhance content that just doesn’t really exist. Even if they go sprinkle in fishing spots in the little content that does that isn’t going to have anywhere near the same impact as gliding/mounts have had (especially with Skimmers).

So they’re delivering all the right interesting things, they’re just not that…interesting. Again just shows the talent has really left the building at this point in terms of game design.

Reader
styopa

I don’t like fishing in mmos, but I’m not going to slag it because I personally don’t like it. Shrug.

However, I don’t think anyone feels that fishing is a “tentpole” feature that carries a new expansion.
Hell, no tentpole would be fine, just highlight the new zones etc…better than some sideline gathering thing?

Reader
Cultivate_a_Rose

I just want new content that is compelling, which usually means not switching stuff up too much too quickly. The opposite of what WoW does, basically.

Reader
Bereman99

Typically anything that can be enjoyed both during the expansion it is added and once other expansions have come around works for me.

Borrowed power systems? Not so much, since those tend to get gutted or removed entirely when the next expansion rolls around. Honestly, I feel like if your central expansion feature has to be turned off for the next expansion to work, you’ve made a bad central expansion feature.