With titles like Tower of Fantasy on the market and Blue Protocol on its way for later this year, I thought it would be a good time to talk about cel shading as a graphical design choice. It’s a style that I’ve seen pop up in as widely diverse titles like Zelda, Borderlands, and even Dragon Ball Online.
It’s certainly a very distinctive choice as far as graphics go, giving game worlds a colorful, cartoony look at the expense of fine details and depth. I am quite partial to this style, to be honest, and wish it showed up more often, but I also know it’s not for everyone.
So what I’m wondering today is if cel shading is a net positive or negative for an MMO. Does it give games a “kiddy” veneer, limit their audiences, or set them apart in a delightful fashion? What do you think?