My Time at Evershine devs: Get our Kickstarter to $2.5M and we’ll leap past early access
We weren't particularly surprised to see My Time at Evershine, the multiplayer follow-up to Pathea Games' My Time at Portia and My Time at...
Tarisland lays out its philosophy for seasons ahead of Blight Dragon Elegy
With Tarisland's Blight Dragon Elegy launching later in October (no, we still don't know which day, bizarrely), Tencent is deep-diving what players can expect...
Final Fantasy XIV’s October 15 Moogle Treasure Trove event includes a… donut earring
The next Final Fantasy XIV Moogle Treasure Trove event is kicking off next week, and it is clearly aimed at the Homer Simpson crowd....
Brighter Shores confirms November launch date following October 22 closed beta
Back in August, we learned that Brighter Shores, the new MMORPG en route from Jagex and RuneScape co-founder Andrew Gower, was targeting November 5th...
New World details the rewards coming in Aeternum’s Season of Opportunity
Again we're back talking Amazon's New World as the studio has this afternoon decided to lift the veil on the season pass that will launch...
Valheim will introduce a new cooking and farming skill with its bog witch swamp biome update
"The Spill" may sound like your favorite MMO's requisite sewer zone, but today we're talking tea, as it's the name of Coffee Stain's and...
Albion Online’s Horizons launches October 28 with open-world love and custom UI editing
We've finally got a date for Albion Online's big fall patch: Horizons officially launches on October 28th. Studio Sandbox Interactive has been talking up...
Destiny 2’s Revenant episode launches today – here’s the new trailer
Today is the day when Destiny 2 can go from Guardians to Slayer Barons. The newest episode/season for the shooter, Revenant, is going live...
Star Citizen shows off new character creation choices and successfully crams dozens of players into a tram
As one might expect, Star Citizen is heads-down focusing on the arrival of CitizenCon (and stealing developers' weekends to do it), which basically means...
Tarisland provides a video overview of Season One as the pre-season Eve Carnival event begins
Whether you want to call it a season or a large content update, Tarisland is continuing to bang the drum over its upcoming Blight...
Here’s how New World’s PvP scene is improving with Aeternum next week
If New World's PvP layout was any kind of draw for or bar to your enjoyment of the game, you're going to want to...
Star Wars Galaxies Legends recaps PvP update, hints at holsters and Halloween
A week ago, the Star Wars Galaxies Legends devs surprised the playerbase with a Friday update that not only kicked off a house demo...
Pax Dei previews a journal feature ahead of a map geography revamp
Are you having trouble keeping track of things in Pax Dei? Then you need a journal, and soon developer Mainframe Industries will be handing...
RuneScape dates Group Ironman and tweaks Gate of Elidinis, OSRS delays mobile UI updates to November
Sure, there's Halloween things to expect out of RuneScape, but the month of October is also bringing some other non-spooky things to players as...
Wisdom of Nym: Is Final Fantasy XIV finally fixing its housing problem?
It was a tiny, incidental line in Final Fantasy XIV's live letter. The sort of thing that you could easily miss, especially since it's...
Phantasy Star Online 2 New Genesis brings new missions, placeable water, and the spooky season this month
The month of October is once again promising to be full of things to do in Phantasy Star Online 2: New Genesis, as the...
343 Industries rebrands to Halo Studios for ‘new games’ and UE5 switch
What's in a name? Well if you ask Halo fans and mention the name of 343 Industries, you might get a curled lip in...
Lord of the Rings Online’s next premium housing will most likely be Elf and Umbar-themed
Elvish fans rejoice: Lord of the Rings Online's team announced that it's been working on "Elf-themed premium housing" for the MMO's next neighborhood, although...
Stars Reach’s skill tree system seeks to let players ‘gain experience by being useful’
The dev blogs from Stars Reach that highlight game features continue to roll forth, and the latest one touches on a topic that is...
Greg Street’s Fantastic Pixel Castle recaps Project Ghost’s classical and random zone testing
It probably will not stun you that the team at Fantastic Pixel Castle is rather pleased about how its third prototype milestone for Ghost...