Valve sued for enabling e-sports gambling with skins

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According to report at Polygon this week, Valve is being sued by a Counter-Strike: Global Offensive player for allegedly knowingly allowing and sponsoring illegal gambling thanks apparently to Steam's OpenID api, which allows players to log into gambling websites with their Steam accounts. Participants, including underage gamers, are then able to place illegal bets on professional CS:GO e-sports events,...
Work it over.

Pantheon highlights non-instanced dungeon group gameplay

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Pantheon: Rise of the Fallen's livestream Thursday night took a deep look into the gameplay possible in the pre-alpha client. Visionary Realms' Brad "Aradune" McQuaid walked guests through dungeon gameplay and teased spellbooks, the skill system, crowd control, massive non-instanced dungeons, and scaling items. The game is still hoping for a late 2017/early 2018 launch, but nothing's carved in stone. McQuaid...

Procedural sandbox Forsaken Legends sells prelaunch access

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It's the weekend and you deserve a treat. How about word of a new fantasy MMORPG that you could play right now, albeit in an early form? The game of the hour is Forsaken Legends, a procedural sandbox that a three-man team has been developing since October of last year. What makes this title special? According to the devs: "Simply...

EverQuest II is getting two new servers and a $400 guildhall

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Following in its older sibling's footsteps and making good on its May promises, EverQuest II has finalized its plans to introduce two new server types. Launching on June 28th, the Isle of Refuge is possibly the more interesting of the pair as a "free trade server," on which Daybreak says "almost all items can be traded freely between players." No...

Exclusive: Riders of Icarus demos its most entertaining mounts

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Riders of Icarus is zooming on to its July 6th open beta (and yes, founder's packs are available). In the lead up to that launch, Nexon is giving our readers another exclusive look at some of the more bizarre mounts in a game whose roads and skies are literally awash in flying critters (as our own MJ discovered last...

Lord of the Rings Online explains how it’s building its first raid in nearly three years

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Well here's a nice Friday surprise: A Lord of the Rings Online dev diary, all official-like! Turbine Content Designer Ryan “Pinion” Penk previews the raid content of Update 18's Throne of the Dread Terror, which is set immediately following Volume IV Book 6, Chapter 4: The Foe Resurgent. It revolves around the boss Gothmog (and assorted minibosses) and employs a tiered...

Ask Mo: Was Star Wars Galaxies really that great?

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This round of Ask Mo features a question from BalsBigBrother that I've shamelessly poached from the Massively OP Podcast mailbag. The truth is, we've put this question off for many, many months because the answer is more complicated than a couple of minutes of chatter can address. Besides, what better time than what should've been Star Wars Galaxies' 13th birthday? "Was Star...

Star Citizen’s Around the Verse teases 2.5 and character concepting

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In this week’s 99th episode of Around the Verse, Star Citizen’s Sandi Gardiner and Ben Lesnick tease the in-development 2.5 patch. (Episode 100 next week, the duo say, will be a special edition split into three parts.) "We haven’t hit the cut off where we know what’s going in and what’s going into six yet so we can’t give too...

Revelation Online’s wardens fight on the front line against evil

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Revelation Online is an incoming import that's still working to build up awareness in the west. The game not only has to make the case that it has robust PvE and PvP features but also a world that's full of substance and story. Ergo, the release of a new lore video this week. In it, the story of the wardens...

How starving in Crowfall can turn you into a ‘chicken’

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Food in MMORPGs usually exists to provide luxury buffs for characters heading into raids, but for Crowfall it will be present to keep players from becoming chickens. According to a dev blog on the new food system, characters will need to eat somewhat regularly in the game to keep their food meter high. The meter is depleted over time and...