Year in Review – Aug 2016 (editorials) By Bree Royce - December 22, 2016 6:35 PM 0 Hyperspace Beacon: Five reasons I still play Star Wars: The Old Republic Global Chat: When MMORPG raiding becomes a job Perfect Ten: The ten things I look forward to with MMO launches EverQuesting: Let’s lay the Landmark hate to rest Five IPs that could tackle ARG gameplay features Pokemon Go lacks The Game Archaeologist: Middle-earth Online EVE Evolved: The single-shard sandbox economy Hyperspace Beacon: Why Star Wars The Old Republic’s KOTFE finale was satisfying and disappointing Flameseeker Chronicles: Unpacking Guild Wars 2’s Out of the Shadows Jukebox Heroes: World of Warcraft’s main music themes Perfect Ten: Great tips for naming your next MMO character Massively Overthinking: Our favorite MMORPG soundtracks WoW Factor: The storm upon the Broken Shore The Game Archaeologist: Six videos from MMOs that never launched MMO Mechanics: No Man’s Sky is mechanically genius (an ode to procedural generation) Hyperspace Beacon: The five sins of roleplay in Star Wars The Old Republic (or any MMORPG) Chaos Theory: Death becomes you in The Secret World Massively Overthinking: The best combat systems in MMORPGs WoW Factor: Fighting against the Legion and the end of the world EVE Evolved: No Man’s Sky vs EVE Online Wisdom of Nym: Three years since Final Fantasy XIV’s relaunch Exploring Japan’s Pokemon Go culture Jukebox Heroes: MMO music for epic fights Flameseeker Chronicles: What to do in Guild Wars 2 between season 3 episodes Perfect Ten: My favorite features in RIFT The Game Archaeologist: The silent world of Tibia Guild Chat: Minors and MMOs: Family-friendly guilds First impressions of World of Warcraft: Legion, part one First impressions of World of Warcraft: Legion, part two