An NCsoft studio known primarily for WildStar.
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Vague Patch Notes: The three kinds of sunset in the MMO space
Not all sunsets are the same, no matter how much you may like a given game. This is one of the things that tends...
Perfect Ten: Ranking 10 MMORPG map designs from worst to best
When I was a kid, I loved poring over maps in our family's atlas when we went on road trips. Getting a kind of...
Massively Overthinking: That moment when you realize an MMO is truly something special
MOP commenter Bruno tweeted something the other that that I thought would make a fun topic. Here's what he said, printed with permission:
"Wanna know...
Perfect Ten: 10 dead MMOs that should be revived for a second chance
I have always felt that it's such an enormous waste of everything when a live MMORPG is sunsetted and access to it is gone...
The Daily Grind: What MMO theme music gets you pumped to log in?
The other day I was watching a retrospective video on Star Wars Galaxies, and the host was saying how he had a hard time...
Vague Patch Notes: A wake for the MMOs that were
2022 is nearly over, and for me, at least, it's been an incredibly challenging year full of some really dark points. This is the...
Airship Syndicate reveals Wayfinder, a gorgeous multiplayer RPG inspired by MMOs
It almost went unnoticed at this year's TennoCon thanks to the big reveal of Soulframe and Warframe's latest content round, but Digital Extremes actually...
Vague Patch Notes: MMO design is not value-neutral
It's rare for me to find myself actively yelling at my computer screen while watching something, but it does happen every so often. The...
Battle Bards Episode 218: Peace and quiet
If anyone’s ever told you to “take a chill pill,” then the Battle Bards have your full dosage in today’s episode. Exploring peaceful and...
Ashes of Creation addresses healing, professions, leveling, and the path to Alpha 2
Ashes of Creation players had questions and creative director Steven Sharif had answers, as he offered up AMA responses in a new video in...
Vague Patch Notes: Mandatory content and game design in MMOs
Let me tell you about my second roommate in college. He was named Kyle, and he was benefiting from the fact that I had...
WoW Factor: How much does World of Warcraft matter to Blizzard?
My initial plan this week was to write about whether or not World of Warcraft was successfully creating an echo chamber in which everyone...
Global Chat: How is WildStar’s rogue server doing?
Plenty of people both here on Massively OP and out in the MMORPG community continue to hold a torch for the late, great WildStar....
Perfect Ten: The MMO studios that keep whiffing on new projects
Everyone makes mistakes, and that's all right. That's not necessarily a big deal. Yes, this is true when it comes to MMO studios too....
Perfect Ten: 10 MMOs that took aim at World of Warcraft
The fact that we currently have a Big Five in the MMO space is a big change from not so long ago, when the...
Massively Overthinking: What’s so bad about comfort zones in MMOs?
If you've been following the MMORPG meta for a long time, particularly in World of Warcraft, you know there's corner of the industry convinced...
One Shots: I’m lost in her eyes, send help
Today we need to issue a serious warning about our first One Shots: Those who scroll to the full color image may find themselves...
Massively Overthinking: What endgame content keeps you in an MMORPG long-term?
A while back on the MassivelyOP Podcast, Justin and I were trying to sort through why New World's endgame hasn't had staying power with...
Battle Bards Episode 214: Thieves and rogues
You may never see them coming, but when the Battle Bards strike out of the shadows, you’ll either find your pocket picked, your fluffy...
Perfect Ten: Abrupt MMO sunsets that shocked us
Not all MMO sunsets are equal, when you look at them. Sure, all impact players who made those games a home, but some titles...