clockwork labs

Nearly 6500 people tried out sandbox MMORPG BitCraft’s last alpha – the next is coming in June

Following its closed alpha earlier this spring, Clockwork Labs has a new producer letter up how sandbox BitCraft is faring - and where it's...

BitCraft announces a June 17 start date for Alpha 2, begins a rebuild of its account management site

For those who missed their opportunity to hop into alpha testing for BitCraft, there's some good news: Clockwork Labs has confirmed a date for...

BitCraft shares an in-game preview of early skills and character progression

Since the month of April has been alpha testing month for sandbox MMORPG BitCraft, Clockwork Labs appears to be eager to continue showing off...

Massively OP Podcast Episode 461: Dune Awakening rises from its slumber

Justin and Bree discuss Camelot Unchained, Final Stand Ragnarok, WoW Cataclysm Classic, Dune Awakening, New World, and Albion Online, with adventures in Elder Scrolls Online, LOTRO, SWG Legends, and City of Heroes, plus mailbag topics on BitCraft and our thoughts on the merits of early access.

Besieged by bitcoin bots, BitCraft reiterates that it’s not a crypto or NFT MMO

We've been shaking our head ruefully at BitCraft's name for several years now, as it seemed clear to us that the name could be...

‘Survival crafting MMORPG’ BitCraft plans closed alpha for April 2 – here’s how to sign up

That upcoming MMORPG sandbox BitCraft is heading into closed alpha is not a shock: Clockwork Labs has been teasing it for months. The new...

BitCraft talks up gameplay features and progress for its upcoming closed alpha test

BitCraft is inching ever closer to its first closed alpha testing round, and that means that the studio is back on its dev blog...

MMO sandbox BitCraft emphasizes player ownership and terraforming while avoiding a griefing ‘hellscape’

Clockwork Labs' Gamer Director Carter "Minch" Minshull and CTO Alessandro Asoni sat for a lengthy podcast-esque video this week focused on upcoming sandbox BitCraft...

End-of-Year Eleven: All the upcoming MMOs to watch in 2024 and beyond

We've said it before, but this time we really mean it: The future of MMORPGs looks amazing. Contrary to years when we've seen only...

BitCraft talks about terraforming, player buildings, and the goals of its next closed alpha

The close of December is bringing more technical and granular gifts from the developers of sandbox MMO BitCraft, with a new blog that's all...

BitCraft studio co-founder discusses building a societal game and what the MMO’s endgame looks like

If you have about 30 minutes and are curious to learn more about BitCraft and societal games from Clockwork Labs co-founder Tyler Cloutier, then...

BitCraft delicately balances social interactions and private ownership with its player housing

The fact that BitCraft, Clockwork Labs' upcoming investor-funded sandbox MMO, will feature player housing is something that one might take for granted. But what...

MMO sandbox BitCraft devs talk origins, overall gameplay, and latest round of pre-alpha testing

BitCraft has mostly shared development updates and insights through the use of dev blogs that are equal parts progress report and rumination on the...

Maxing all of MMO sandbox BitCraft’s core progression skills will take a player ‘years’

With its sights set on alpha in 2024, Clockwork Labs' sandbox BitCraft is continuing to peel back its layers for potential players in another...

Massively OP Podcast Episode 439: The upcoming MMO show

Justin and Bree discuss a range of upcoming MMOs - Wagadu Chronicles, Corepunk, Eternal Tombs, BitCraft, Ashes of Creation, and Tarisland - plus a mailbag topic on Wayfinder.

MMORPG sandbox BitCraft sets alpha for early 2024, picks up Austin Wintory and Rachel Hardy for the score

Earlier this week in our coverage of BitCraft's crafting and economy deep-dive, we pointed out that studio Clockwork Labs has been teasing something big...

MMORPG sandbox BitCraft details the importance of core-skills and interdependence in its crafting systems

Clockwork Labs has been teasing... something for BitCraft over the course of September, noting just a week or two ago that it's been a...

BitCraft developer releases source code for its SpacetimeDB backend engine to everyone on Github

How has the 20-person Clockwork Labs studio been able to put together its sandbox MMORPG BitCraft? With the use of its bespoke backend engine...

Sprawling MMO sandbox BitCraft discusses game scale from player to province

BitCraft game director Carter Minch has a new dev blog up this week discussing how San Francisco developer Clockwork Labs takes advantage of scale in...

MMORPG sandbox BitCraft concludes pre-alpha, looks forward to closed alpha

BitCraft has been on our radar for a good while now as a solid sandbox MMORPG from legitimate devs who have eschewed any semblance...