We’ve been told quite a bit about Crowfall‘s Confessor, but words on a page don’t really give a sense for what it will look like in action. For that, you need a video. Like, say, the video you can watch down below that shows the character archetype happily setting fires in the test environment and generally having a grand old time.
Obviously this is still an early build of the game without finalized animations, but it’s certainly a good look at what the class looks like when not simply being described in a development diary. Jump on down to see the whole video; it’s quick.
The past few months have seen a flood of frequent updates hitting EVE Online, and among them we got a whole new class of ship with the Tech 3 Tactical Destroyer. Unlike their cruiser-sized bigger brothers, tech 3 destroyers can transform mid-battle to choose between three separate roles: Defense, Propulsion, and Sharpshooter. These versatile little ships have carved out a niche for themselves in small scale PvP such as Faction Warfare, each functioning as an effective tackler and brawler rolled into one. Tech 3 destroyers can also fit a combat probe launcher to get a warp-in on enemy fleets and have become a popular anti-tackle tool that can snipe from over 50km and track interdictors and interceptors.
I’ve previously written a guide on fitting the Amarr Confessor, the first of the new tech 3 destroyers to be released, but since then a balance patch has made those setups obsolete. Now that all four races have got their own tactical destroyers and the prices have come down to an affordable 35-60 million ISK, I’d like to take a look at how we can fit each of them for PvP. EVE has become a testing ground for dozens of experimental ship setups for each of the tech 3 destroyers as players compete to find out what fitting works best for a variety of situations. The dust has far from settled, but some pretty decent brawling and kiting fits have been gracing the killboards lately and I’ve put together four of my favourite brawling fits. All of the fittings in this article use only tech 2 and named items, but they require good fitting skills and sometimes a 2-3% CPU or powergrid from implants. They’ve been put together with the aid of the fantastic EVE Fitting Tool.
In this edition of EVE Evolved, I look at PvP brawler fittings and strategies for the Amarr Confessor, Caldari Jackdaw, Minmatar Svipul, and Gallente Hecate.
Crowfall is beginning to show off the skillset of its various character archetypes, and the first magical ranged character to get the spotlight is the Confessor. With the game’s emphasis on real-time and skill-driven combat, the Confessor’s ranged status means more than just standing on the back lines; she has projectiles with mass and properties that are affected by physics and the world around her, not just auto-homing bolts at her target.
The ranged system is still being adjusted to make sure that hitting other players (who don’t like to stand still) isn’t too frustrating or complex, but at the moment the game’s engine has the Confessor’s skills as pure skill shots. Not that the Confessor herself is a sitting duck, with the ability to dart about and inflict greater effect upon enemies she’s first tagged with her basic attack. Check out the full preview to see how her purifying flames look at this early stage of development.
The team behind Crowfall is hard at work preparing what it’s calling a “core combat test” between three diverse archetypes. One of these, the female Confessor, is the target of a post today that provides some of the background on her narrative and approach.
The Confessors are a branch of the Mother Church that diverged from the Templars when the Hunger started ravaging worlds, claiming that man’s sins were to blame. Disturbed by the events going on, the Confessors turned to fire as both a shield of defense and a sword to punish the wicked.
ArtCraft said that the many archetypes of the game, including the Confessor, were chosen to provide a wide array of cultures with different viewpoints that often examine the same thing. You can check out the Confessor being modeled in 3-D after the jump!
Although we don’t have the full idea of what Crowfall is, today we know more about how we’ll be paying for it in the future.
ArtCraft released a pricing FAQ for the upcoming fantasy title in which it revealed that the game will be buy-to-play with an estimated retail price of $50. There will also be an optional VIP membership package (around $15 a month) that includes behind the scenes access, passive training for three character slots, priority server access, pricing discounts, and other “non-balance affecting benefits.” VIP membership tickets will also be bought and sold between players. These prices are specified for the North American market for right now.
The team also released a sneak peek at another one of the game’s classes, the Confessor, and a heaping of backstory in the form of fantasy scripture.
[Source: Pricing FAQ
, the Confessor
, War of the Gods (part 1)