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See: Project Gorgon

Project Gorgon delivers both Halloween and a patch in one fell swoop

Something twisted and sinister is slithering through the lands of Project Gorgon -- and it is up to you to find it, fight...

Perfect Ten: MMOs that desperately need proper player housing

Here's something pretty encouraging to me: When I sat down to work on an article listing MMOs that really could use but lacked proper...

Project Gorgon Halloween raffles serve as prelude to seasonal event

Project Gorgon is literally an MMORPG where you can be a cow, all the time, if you want to, so a Halloween event...

Project Gorgon patches in the Red Wing Casino, buffs pets, and tweaks storage

Project Gorgon's big update this week has two key parts. The first? Well, Elder Game is inserting gambling into the game, but not...
Oh, I get it.

The Daily Grind: How much of an MMO graphics snob are you?

Pretty much any time that Project Gorgon comes up in discussion around Massively OP, a discussion invariably takes place among readers that weighs...
How is this real.

Project Gorgon goes from craps tables to speed D&D gambling

Watching Project Gorgon's development is almost as fun as actually playing the game, and with the game's next patch meant to feature...

Project Gorgon’s casino features games with ‘strategic elements’

Project Gorgon is an MMO that packs itself full of activities, all of which it does in its own special way. You can...

The Daily Grind: Do you have an MMO backlog, and if so, what’s on it?

If you follow the mainstream gaming media meta at all, you've probably noticed that a lot of sites, spurred on by Polygon, have been...

Massively Overthinking: Should MMORPGs incentivize exploration – and how?

Our Daily Grind on exploration last week sparked an intriguing follow-up from MOP reader Miol. "When asking about sightseeing and exploration in MMORPGs, you...

Thespian deer and bunny invasions come standard in Project Gorgon

The creators of Project Gorgon are a neverending fount of interesting ideas and unique systems -- so much so, in fact, that some...
Our house in the middle of our street.

The Daily Grind: What exactly defines an ‘indie’ MMORPG studio?

Earlier this week, I happened to see a mainstream website refer to ArtCraft as an indie studio, and it jolted me. ArtCraft, as anybody...
GOrging.

The Daily Grind: Which MMORPG deserves way more hype than it gets?

According to Friday's Daily Grind on hype cycles, a lot of folks think they begin way too early for most games. But what...

Massively OP Podcast Episode 176: Guild Wars 2, The Crew 2, and Elder Scrolls too

Justin and Bree discuss Fractured's Kickstarter, Trion Worlds' purchase of Gazillion, Guild Wars 2's new episode, The Crew 2's launch, drama in Elder Scrolls Online and Black Desert, The Sims, DDO, Trove, what we bought in the Steam sale, and pipedreams for Marvel Heroes.
Oh, I get it.

Project Gorgon brings out catalog golems to help search player shops

One of Project Gorgon's old-school-made-new-again features is the incorporation of player vendors. And while that's all well and good to let players sell...

Project Gorgon overhauls its damage-over-time skills

While Project Gorgon prepares some larger content additions for the future, last week's patch was focused on shoring up the game and...

Priests bless Project Gorgon’s newest update

Feeling particularly holy -- or at least, interested in medieval medicine? Then grab yourself Project Gorgon's newest skill line, the Priest. This new...

Project Gorgon lets players get more stabby, enlists them into the clergy

If you've been missing meaty dev blogs from the Project Gorgon team, then turn that frown upside-down: There's a massive new article...
GOrging.

Project Gorgon explains why its appeal isn’t merely nostalgia-related

Project Gorgon, the scrappy indie MMO that recently went into Steam early access, hosted an Ask Me Anything session on Reddit to...

Impressions of Project Gorgon from an Asheron’s Call player

It's finally time for me talk about Project Gorgon as a released product. As you might have guessed, I was avoiding the game prior to...

Massively Overthinking: What we really mean when we talk about ‘difficulty’ in MMORPGs

Massively OP reader Steve wants us to revisit the Daily Grind on making death more meaningful without making it more annoying. His letter was long,...

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