electronic arts

Megacorp known to MMO gamers primarily for its ownership of BioWare’s Star Wars: The Old Republic. EA has previously been the steward of Mythic Entertainment (which in turn once controlled Ultima Online and Dark Age of Camelot) as well as The Sims Online, Warhammer Online, and Dawngate.

Days late and many dollars short.

The Sims 5 developers are looking to Animal Crossing and Among Us for multiplayer inspiration

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If the promise of multiplayer in The Sims 5 (technically still Project Rene but let's not front) brings you memories of The Sims Online,...

Next month’s Dark Age of Camelot catch-up event will be more brutal than most

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The next of Dark Age of Camelot's famous level-boosting events is coming our way in a little over a week -- but this catch-up...
Seriously, though, whatever.

Vague Patch Notes: The myth of the ‘first’ MMORPG

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One of the things I like to joke about every so often is various myths about the history of MMOs, and a lot of...

Global Chat: Tarisland is the real deal, folks

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As Tarisland winds its way through the beta process on its way to our grubby little hands in 2024, there are more and more...

The Daily Grind: Do you wait for fresh start servers to come back to an MMO?

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I don't think that MMO vets and developers entrenched into a particular game realize just how daunting it is for lapsed players to actually...

Perfect Ten: Why I’m grateful to be an MMO gamer in 2023

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To me, Thanksgiving is a much-needed reminder to acknowledge and express the gratitude we have for all that is right and good in our...

MMO Business Roundup: NetEase’s Worlds Untold, Embracer, Ubisoft, unionization, and Epic v. Google

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Welcome back to another quick roundup of MMO and MMO-adjacent industry and business news. Numbers numbers numbers! NetEase - The Chinese megacorp NetEase just can't...

Massively OP Podcast Episode 446: Cry ‘Havoc!’ and let slip the dogs of MMOs

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Chris and Justin discuss Tarisland's beta, Perfect New World's beta, Pantheon 247 cancelation, SWTOR's Aussie server, EVE Online's Havoc, World of Warcraft's Seeds of Renewal, WoW Classic Hardcore, and WoW Classic Season of Discovery.

One Shots: Lightning strikes twice

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When you see lightning on the horizon, it may be time to seek shelter, brew a favorite hot beverage, and settle in for a...
This. They're this.

Massively Overthinking: Pervasive old MMO ideas that aren’t really true

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A while back, Eliot and I were discussing one of his columns, in which he noted that in the eldest of the elder MMOs,...

Star Wars The Old Republic is finally launching an Australia-based server – tomorrow

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Broadsword has big plans for Star Wars The Old Republic, having picked up both the game and the bulk of the team earlier this...
So many colors in the rainbow.

Perfect Ten: Classic video games that would make terrible MMORPGs

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There was a time when MMORPGs were all based on existing storied single-player RPG franchises, and that time was when Ultima Online launched and...

The MOP Up: Fallout 76 turns five years old

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Fallout 76 is celebrating its fifth anniversary loud and proud this week with a birthday party on Tuesday, a special challenge event, and a...
Must we?

MMO Business Roundup: Gaming addiction, GTA6, Ubisoft layoffs, Epic v. Google, and more

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Welcome back to another roundup of MMO and MMO-adjacent industry news. There's been a lot this week, so we'll keep 'em brief! Addiction: A woman...

Raph Koster has been warning about the death of games innovation longer than most MMOs have been alive

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Veteran MMO developer Raph Koster is no stranger to talking about money in gaming. Our own readers will recall that all the way back...

Perfect Ten: The single best expansion from 10 MMOs

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Holy crud, do I not know that I'm setting myself up for some major pushback today. Oh, I feel that to my core, friends!...

Former SWTOR lead Damion Schubert urges devs to prioritize accessibility in MMOs

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When you think of the strengths of Star Wars: The Old Republic as a game, does "accessibility" every come to mind? According to one...
Inherited.

Design Mockument: Can an open PvP full-loot system for MMOs be designed fairly?

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I have an interesting relationship to open PvP design in MMORPGs, or at least I find it interesting. I don't think this kind of...
That's

Massively Overthinking: The ‘elements’ of MMOs

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MOP reader Nibbana recently posed us a fun question: "As I play my Scrapper in Guild Wars 2, I thought to myself, man, I...

Greg Street announces his new MMORPG, dubbed Ghost and funded by NetEase

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Greg "Ghostcrawler" Street has been talking big on Twitter about his new game studio and new MMORPG following his exit from Riot Games and...

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