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The MOP Up: Worlds Adrift makes room for PvE servers (August 12, 2018)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Old School RuneScapeWorlds Adrift, Destiny 2Starfall OnlineSurvived ByHyper UniverseElswordPirate101War of RightsRagnarok OnlinePerfect World MobileOrbusVRSMITE, and Prosperous Universe, all waiting for you after the break!

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Hands-on with mobile Old School Runescape, plus a chat with the Jagex devs

I experienced a couple firsts recently that you may not have expected from me, and they can both be summed up in two words: Old School RuneScape mobile. Why so unexpected? Well for one, you might not have expected me to try OSRS (can I call it that?) because I started playing RuneScape only recently; I had no nostalgic draw to the game back in that iteration. Two, I am not a mobile player. I just don’t play any games on mobile, preferring my gaming time to be at my PC. But hey, doing the unexpected can be fun, and I am all for new experiences! This experience included sitting down with Jagex’s Senior Communications Manager Jon Wilcox and Product Manager John Colgrave, who shared info and answered questions as we worked our way through the tutorial together.

Now the question is, how was the experience? Would I continue to play on mobile even though the full cross-platform play allows me to move my game seamlessly back to the PC whenever I want? That’s what we are here to answer.

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Chronicles of Elyria on character family influences and playable instruments

The latest production update from Chronicles of Elyria is going to make those of you who are super into detailed and meaningful character creation perk right on up. Elyria is a bit unusual in that characters can be linked to other characters through biological families, and those families influence where you’re “born” as well as what characteristics, appearances, and even religions you “grow up” with.

“Even if [you’re] wearing a disguise, the Child Contract records who you really are because your true genetics are used (your physical body is involved in baby-making). While the child created with the contract would only be aware of the identities their parents were using when they made the contract, their genetics will be based off of the True Identity. If you want to create secret children, you totally can, but they’ll still resemble you and not your disguise.”

There’s more to the dev blog, including a chunk on interaction with the world (like using tools to craft the elements of survival). That might someday include playable instruments too, though Soulbound says they “may not be playable at launch.”

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Massively on the Go’s guide to returning to Pokemon Go: Focus on community

I’ve noticed a bit of a renewal for Pokemon Go thanks to large improvements by Niantic starting with Generation 3. With raids, quests, real-world weather affecting spawns, trading, and friends, the game’s drastically changed since release. But as my fellow Massively OP reporters Brendan Drain and Tina Lauro Pollock have both returned to the game, I’ve also noticed that coming (back) to the game can be a bit confusing.

There are a lot of in-depth guides out there, but there is so much going on with the game that for a real newbie, it’s easy to get overwhelmed. Instead, I’m going to go point by point, top priority to bottom, in a way that lets you get back into the game quick and easy, using long-term but relevant tips and resources. Power players and veterans can skim these articles and add their own advice in the comments section, but my job is going to put you on the road to being a capable Pokemon trainer.

Today, we’re going to start with community.

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Tabloid muckracking, moral panic, and the mainstream media’s fuss over Fortnite coaching

With every huge online game, there’s an accompanying rush of mainstream fuss over it – it’s in the rules.

For example, Polygon has a piece covering apparent outrage on outlets like CNN, USA Today, and the WSJ over the idea that parents are paying for Fortnite coaches for their children. “The reaction to [the WSJ] story tells us more about our relationships to class, play and trends than it does about what these parents and kids might be doing wrong,” the publication points out.

“There’s a strong incentive to recycle parenting stories that have played out across sports and games, like chess and even cheerleading, to focus on the hot new thing. And yet, if you replaced Fortnite with private lessons for nearly any other activity, you would likely get a less emotionally charged response. You can get tutors in magic, you know. There’s no public outcry about parents who pay to help their kids get better at juggling.”

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Global Chat: The ‘We Don’t Play World of Warcraft’ Club

What do you do when you don’t play World of Warcraft but everyone else all around you does and won’t stop talking about it because there’s a new expansion coming out? You try to find like-minded souls and start up a club, that’s what!

“If you do not play WoW or at least have some sort of history with it, you can find yourself in some kind of quasi MMO community minority group. It’s an ‘odd’ phenomenon,” said Contains Moderate Peril.

“I really don’t even know what the story other than Alliance vs. Horde,” admitted I’m Not Squishy. “Sometimes it can feel like I’m there’s a big gap in my gaming vocabulary.”

Believe it or not, this whole column isn’t just about World of Warcraft today, so dive in to read some gamer essays on Wizard101, Dark Age of Camelot, Elder Scrolls Online, and more!

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The Daily Grind: What do you think about themed MMORPG guilds?

Kotaku did a recent piece on “girls only” Overwatch groups that got me thinking about themed guilds. (As it turned out, the writer found that most of the groups claiming to be girls only were actually some type of troll.) But it struck me that in true MMORPGs, the themed guild might actually be dying out.

Years ago, it was completely possible to run a guild around some pretty strict themes, like an all-gnome guild, an all-crafter guild, or even an all-Star-Wars-fan guild. As MMOs have changed to focus on endgame combat – and as social circles inside games have drifted outside them and vice versa – those types of guilds don’t seem as prevalent anymore. Now you’re far more likely to find guilds centering on Winning Endgame, holding territory, zerging, or family-friendliness rather than on a creative theme that ties into races or classes. Moreover, in an era when some games put your whole account into a guild rather than just one character, gamers seem to be more inclined to join multi-purpose guilds rather than enter unique guilds with each toon.

What do you think about themed MMORPG guilds in the modern era? Have you ever been in one, or are you in one now, and are they still viable in some MMOs?

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Black Desert finally answers the eternal MMORPG question: Who does laundry in this gameworld?

So who washes all the clothes your toons wear in MMORPGs? This is a topic that needs to be explored… in some other article. This piece does involve laundry, but it’s much weirder than just washing clothes: In Black Desert, players are going to be merely collecting sunken laundry and turning it in to the adorable Crio for treasure maps.

I didn’t say it was going to make sense. At least it’s something different from being a murder hobo.

The rest of this week’s patch adds a few more bits and bobs to Kakao’s sandbox, including a new level 60 challenge: “During the event period, a new Challenge to reach Lv.60 has been added via Challenges tab (Y). (Once per Family allowed). Adventurers who have achieved Lv.60 with their characters before the maintenance will have the Challenge completed automatically upon logging-in. Trina Knights First Captain’s Support Kit (7 Days) will require at max 34 Inventory Slots free in order to obtain all components inside.”

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Massively OP Podcast Episode 179: MMO parenting fails

On this week’s show, Bree and Justin celebrate MMORPG communities with how fantastic and passionate they can be (when they’re not complaining, that is!) and how disturbing children can be (when they’re not cuddling with you, that is!). There’s a lot of praise in this episode for the redemption of No Man’s Sky, better subscription values, and plenty of MMO updates.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:


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Wizard101’s main city gets a magical makeover

When you’ve got magic on your side, renovation on a grand scale should be a snap, right? It was probably a little more difficult than waving a wand, but Wizard101 managed to pull a major city revamp out of its hat this week with the July update.

The patch delivered a graphical overhaul for much of Wizard City, character creation, character selection, and the tutorial. Visuals aren’t the only improvements for the newbie experience; music and sound got some major love. Oh, and there’s a carousel that you can ride now!

Hate the changes? KingsIsle is giving players the option to revert to a “classic mode” to bring back the old look and sound of the city hub.

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Wisdom of Nym: Final Fantasy XIV’s beast tribes ranked, the top ranks

The fun thing about ranking the beast tribes of Final Fantasy XIV is that before I started in on this, I actually had no idea who would wind up where. I knew there were some tribes I liked more than others, but the actual final rankings surprised even me. Mostly toward the top; some entries, like the Lupine, were always going to be low on the list. But who would have thought that the top spot would go to…

Well, you’ll have to read for that. For now, let’s just make sure you’re caught up with the bottom ranks and the middle ranks. We’ve got five tribes left to go, and so by process of elimination you no doubt have a relatively clear picture of what tribes have to be here in some order, but let’s count them down. Starting with number five, just past the break. (The other four are further past the break.)

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Exploring Pokemon Go’s real-life communities: MOP staffers revisit the game from opposite corners of the world

It’s year two of Pokemon Go. While there’s always room for improvement, enough has changed that I feel comfortable recommending the game to at least pre-World of Warcraft MMO fans. Why them and not the greater MMO community? Glad you (hopefully) asked! Unlike most true MMOs, POGO is still in its early infancy in terms of in-game community. Much as in early online games, players may be able to have a friend’s list, but not only is basic chat lacking but so is guild/clan support. There’s no party system, which means no group finder, let alone instanced content that lets you join in with little to no effort.

Like old school MMOs, POGO players have to use a lot of out of game tools for their communities, but there’s enough going on that fellow Massively OP reporters Brendan Drain and Tina Lauro Pollock have renewed their interest in the game. While Brendan had previously attempted some casual raids, both he and Tina had quit entirely. As the game just had not one but two events this weekend as part of its second year anniversary, we decided to try moving out of our comfort zone and looking at the game’s community from new perspectives. Brendan and Tina tried jumping in for the events for the first time, while I tried playing outside my usual community, with mixed results.

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Battle Bards Episode 124: Old MMOs, new music

It’s a catch-all, catch-up episode for the Battle Bards as they dig through new soundtrack releases from MMORPGs that they’ve covered in the past! You may be prepared for an eclectic and enjoyable mix of music — but there is no way that you can steel yourself for the raw and heartfelt confessions that take place on this show.

Battle Bards is a bi-weekly podcast that alternates between examining a single MMO’s soundtrack and exploring music tracks revolving around a theme. MOP’s Justin co-hosts with bloggers Steff and Syl. The cast is available on iTunesGoogle PlayTuneInPocket CastsStitcher, and Player.FM.

Listen to Episode 124: Old MMOs, new music (or download it) now:

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