game design

Working As Intended: ‘Multiplex monotony’ and the death of the mid-budget MMORPG

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Back in December, film editor and author Jason Bailey wrote a piece on Flavorwire called How the Death of Mid-Budget Cinema Left a Generation...

Star Citizen developers respond to feedback on Rental Equipment Credits

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When Star Citizen recently announced its plans to sell temporary rental equipment this week, the online response was pretty mixed. While most backers seemed...

EVE Online tests potentially revolutionary tutorial replacement

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Throughout its over 10-year life span, EVE Online has always been regarded as having an insane learning curve. New players are dropped into the...

The Soapbox: It’s the little things that make an MMO special

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In the years that I've been playing and covering MMOs, I've noticed that there are two distinct phases when it comes to introducing a...

Wisdom of Nym: Final Fantasy XIV endures

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Don't call it a comeback; I've been here for years. Last week, I wrote a farewell, and I wasn't happy to be doing so. I...

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