Star Citizen developers respond to feedback on Rental Equipment Credits

    
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When Star Citizen recently announced its plans to sell temporary rental equipment this week, the online response was pretty mixed. While most backers seemed happy with the idea of adding some much-needed progression to the Arena Commander dogfighting module, questions were raised as to how much grinding would be involved, why equipment needs to be temporary, and how the rental will eventually tie into the main game. In response to feedback, Star Citizen producer Travis Day and tech designer Calix Reneau joined this week’s episode of Around the Verse to discuss the thought process behind the system’s design and answer some player feedback.

As Reneau explains it, the REC system was developed because the Arena Commander developers were adding cool new pieces of equipment but they were generally lost on people. The goal behind the REC system is to let players set equipment goals and then spend a few hours working toward accomplishing them. This turns Arena Commander into a place where players can earn new equipment and test out certain ship builds before buying the equipment in the main game or the online persistent shard. Clarifying how the duration system will work, Reneau explains that each item will come with seven days of usage, which can be activated one day at a time. For more details, check out Reneau and Day’s in-deph discussion of the REC system in the video below.

[Source: Around the Verse Episode 32. Thanks to Mohoc for the tip!]
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Potofgold
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Potofgold

RicharddeLeonIII I am pretty sure the REC currency is going to be only in the arena commander multiplayer module.  From a multiplayer standpoint this makes sense because then everyone can earn and try out equipment in multiplayer and see how they like it in the persistent universe.

Caec
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Caec

If you had told me 2.5 years ago that this is where Robert’s foray into making the ultimate space game would be, from management philosophy to game design philosophy to business philosophy, I’d have laughed. 
Oh, who am I kidding. I’m still laughing.

Darkwalker75
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Darkwalker75

oneeyered Darkwalker75
I though I made that pretty clear in my comment, the part where you state your opinion as a given fact.
I have no problem with your opinion and I respect your opinion, what I do have a problem with is you trying to state your opinion as a given fact as if you somehow know the future. 

You say “when this game becomes a massive cash sink”, as if you know for a fact that this will happen when you cannot possibly know.
How well you know the game is completely irrelevant, because unless you somehow have been to the future and seen it happen, you have no way to know what will happen.

If you know the game as well as you claim and dont want people to flame you, then I would suggest you choose your words with care, so people understand that its your opinion and not an unfounded statement of fact.

oneeyered
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oneeyered

Darkwalker75 oneeyered I know the game rather well. I simply gave my opinion in a discussion what part of that equation didn’t you understand?

Darkwalker75
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Darkwalker75

EatCandy BrotherMaynard
Usually its not the devs lying, but publishers forcing them to cut features or change them for the sake of profit.

Darkwalker75
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Darkwalker75

EatCandy Cujo H
I think you are missing the point.
Its not about the actual games similarity in and of themselves, but about development plans and time.
And the reason the REC system have taken so long to be implemented is likely due it it being a lower priority than other things, such as getting the basic flight models right and getting enough ships ready for use for it to actually make sense to add the system in the first place.
May I suggest you take some time to do some research and try to understand the actual development process before commenting on it as if you know better?

Darkwalker75
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Darkwalker75

oneeyered 
Excuse me, but when?
How do you know it will become this massive cash sink you claim it will be?
Its been said ad infinitum that everything currently for sale for real money, will be obtainable ingame through regular gameplay, ships sales will stop sometime before release and you will only be able to buy a very limited amount of ingame money every month.
So unless you have seen the future, how can you know this game will become such a massive cash sink?

Being skeptical is fine, and its something I can respect, and I can also respect if you think or believe it will be so.
However if you dont want people to flame  you, then I suggest you take some time to do some research, understand what their plans are, and refrain from stating things as a given fact when its literally impossible for you to know if it is or will be true or not.

Darkdrakke
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Darkdrakke

dirtyklingon UtopianWarrior Rustybladez They are working on a system to allow you to CC whatever you want whenever you want, the current website doesn’t allow them to do that with the system they currently use. So just hold on and you’ll be able to CC that ship with no issues.remember the game is still like a year and a half away most likely.

Darkdrakke
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Darkdrakke

cyanhide What exactly haven’t they implemented yet that’s due? Other than the delay last year of the Arena Commander module by about 2-3 mos they delivered on everything so far even things Fans don’t care about that much like the RSI Museum Shows.

Darkdrakke
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Darkdrakke

ManastuUtakata BrotherMaynard The reason why its a rental system vs a Keep it forever during the testing phase is they don’t want someone to get all the best wep and equipment and then dominate forever or just say i got everything all done see you in a year!