The Game Archaeologist: Online gaming service providers of the ’80s and ’90s
As graphical MMOs took off in the 1990s with the advent of games like Neverwinter Nights, The Realm, and Ultima Online, many of them...
MU: Origin starts mobile beta testing on January 25
MU: Origin, the mobile spin-off of Webzen's MU Online, will start closed beta testing on Android devices later this month. Players can sign up on the...
Massively OP Podcast Episode 46: The high price of VR
Justin and Bree discuss the Oculus Rift's pricetag, Marvel Heroes' David Brevik, Divergence Online, Smed on emus, and TUG, with mailbag questions on tstories, MOBAs, and skill trees.
Massively OP Podcast Episode 45: MMOs in the new year
Justin and Bree discuss Albion Online, The Repopulation, Firefall, Crowfall's innovative "vessel" system, and Pathfinder Online, plus mailbox questions on EverQuest Next, ArcheAge's health, and WoW.
Massively OP Podcast Episode 44: Guild Wars 2 sounds and space questions
Justin and Bree interview Guild Wars 2's sound design team, then interview our "local" astrophysicist to answer your mailbag questions on space and space games.
See what it’s like landing on a planet in Elite: Dangerous with Google Cardboard
People have the time to start playing around with their holiday gifts now, but what's the best use of those gifts? More apropos, is...
The most popular MMORPG articles of 2015
Earlier this week, we posted a rundown of the most popular MMORPG conversations of 2015, calculated by number of comments and then number of...
Massively OP Podcast Episode 43: End-of-the-year roundtable
Justin, Bree, Eliot, MJ, and Larry discuss MMOs in 2015, the MOP 2015 awards, and their hopes for 2016 on this staff roundtable 'cast.
Massively OP Podcast Episode 42: Starstruck
Justin and Bree discuss Star Citizen, Devilian, WoW, WildStar, Landmark, Cube World, and Mytheon, with mailbox questions on multiboxing and MMO monogamy.
4force Online is a ‘raid action adventure game’
You know how every once in a while, we all wonder why all the different elements of MMORPGs have been spun out into new...
Massively OP Podcast Episode 41: Trove talk
Justin and Bree discuss GW2 PvP, RIFT, Path of Exile, SWTOR, The Secret World, Marvel Heroes, and LOTRO, plus mailbag questions on Blade & Soul localization and a chat with Trove's lead dev.
Eco’s alpha was successful; here’s what’s next
Strange Loop says that Eco's alpha was a success, thanks mainly to lots of players giving the dev team "tons of feedback, suggestions, and...
Massively OP Podcast Episode 40: Gnome Huntarz
Justin and Bree discuss WildStar, GW2, WoW, The Repopulation, Devilian, Marvel Heroes, and Dogma: Eternal Night, plus mailbag questions on finding time to play and whether EverQuest Next is vaporware.
Rusty Hearts returns… sort of
A few gamer spirits were broken in September 2014 when Rusty Hearts was shuttered by Perfect World Entertainment. Now those souls might have a chance at...
Massively OP Podcast Episode 39: Giving thanks
Justin and Bree discuss Black Desert, Blade & Soul, SWTOR nerfs, Funcom, and gratitude, plus mailbag questions on other podcasts, the quest for sandboxes, F2P restrictions, and custom races.
Not So Massively: Path of Exile’s Ascendancy expansion (November 23, 2015)
Online gaming and e-sports are getting bigger by the day, and there are literally hundreds of popular online games out there that don’t really...
Massively OP Podcast Episode 38: BlizzCon strikes back
Justin and Bree discuss BlizzCon -- WoW, Diablo III, Hearthstone, and the rest -- as well as NCsoft's Q3 and Funcom's reprieve, plus a mailbag question on cosmetic mounts.
The MOP Up: KingsIsle’s new game (November 8th, 2015)
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...
Massively OP Podcast Epsiode 37: Heart of Thorns chat
Justin and Tina team up for a special Guild Wars 2: Heart of Thorns podcast episode.
Massively OP Podcast Episode 36: Team Sparkles
Justin and Bree discuss the World of Darkness sale, Star Trek Online, LOTRO's Minas Tirith, and Marvel Heroes, with mailbag questions on minimum viable products and social ecosystems.