Done everything already in Battle for Azeroth? Oh, you lie, but when you are done, you might want to keep your eye out for a super-secret quest line that Blizzard confirmed exists somewhere in this new World of Warcraft expansion.
The studio also incentivized the new island expedition mode by saying, “There are so many things in the rewards bucket that chances are, you’re gonna get something today, which makes it pretty exciting for your first 300 islands or so.”
Meanwhile as everyone is in the fun trenches of the leveling process, you might want to be aware of a cinematic bug that kept some players from seeing an intro cutscene. Also, Blizzard has been hotfixing some minor issues as the week’s progressed, so hopefully that’s leading to a smoother experience.
The first big release from Amazon Game Studios, Breakaway, was pretty unceremoniously killed earlier this year. That means that the future of the studio’s other games, like the anticipated New World, feels somewhat in doubt. So it’s good news that the announcement of Cristoph Hartmann joining the team as vice president of Amazon Game Studios includes an explicit namedrop of New World as one of the titles he’ll be handling in development.
Hartmann joins the studios after his long run as president of 2K Games, so he’s got 20 years of experience in the industry. Of course, that’s not quite as calming as actual news about the game… but it’s not nothing. There are also promises of new titles to be announced, so it’s quite possible that Breakaway will turn out to be more of a hiccup than an indication of the future.
Geode expansion has been a game-changer – and I mean it in more ways than one.
The latest update/expansion to the colorful voxel-based game did indeed offer a major big change to the game as players knew it. Launched a month ago, Geode introduced not just a new zone but a whole new world filled with new NPC for Trovians to visit and work with. More than that, the entirety of the activities offered there are non-combat! That is quite a departure from how the game worked before (and how it still works in Trovian lands).
But that is only half the story: Geode is a game-changer for me personally. It drew me into the game. Despite all of the neat and fun things Trove had and did prior to this, I never felt a hook. Previously, I’d hop in to peek at new content or play through an event just to get a mount or ally, but that was it; once I had my new little friend, I’d leave. With Geode, however, I have been logging in regularly every week. Now I am a player, not just a visitor. Here’s how it hooked me.
With Battle for Azeroth only a few weeks away, Blizzard is pulling out all the stops to promote the latest World of Warcraft expansion. Yesterday, the studio released a four-pack of commercials that humorously emphasized the Horde vs. Alliance conflict that resides at the heart of the expansion.
In all four ads, people find themselves at odds with each other due to factional bias. Two parents fight over the affection of their child, a man must choose who he sits by in a bus, two coworkers find themselves in an uncomfortable silence on an elevator, and a girl chooses to stay out in the rain rather than stand under the umbrella of an avowed enemy. Each commercial ends with the tagline, “It matters.”
Give them a watch after the break and then announce your allegiance in the comments. Unless, of course, you don’t give a fig about factions and think that the whole conflict is artificial and has been treated inconsistently by Blizzard.
A proposed law that’s making its way through the European Union’s legislative bodies has both players and studios worried that a wave of oppressive censorship might be on the way for video games (never mind other publishers, bloggers, and internet users!).
The law in question is called the Copyright Directive, which is being designed to protect (obviously) copyrights. The problem is that there are multiple provisions that are “vaguely worded and ripe for abuse,” including one that would make it a law to check everything uploaded online for possible copyright infringement.
Online games such as Second Life and Roblox that rely heavily on player-created and -uploaded material are at risk for possible censorship from an automated filter that will most likely not be up to the task.
One thing Trion Senior Producer James Karras drove home during my meeting with the team at this year’s E3 is that with Trove’s Geode
update, the team is experimenting
. Yes, Battle Royale is happening, but it’s no threat to the main gameplay. Geode’s new world and its playstyle alone should allay those fears.
Specifically, the team wanted to introduce non-combat gameplay into Trove with planet Geode. It’s about exploration. It’s about helping small animals that are cold, injured, or hungry. It’s about rewarding everyone nearby you when you do good. While the game might seem more grindy, the idea is to give crafter and exploration types something that’s engaging for them, though clearly going out and killing will still be an option. I’m not even a Trove player, but I was quite excited to hear about the team’s design choices this time around.
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Rend, Armored Warfare, Wakfu, Elsword, H1Z1, Conan Exiles, Dauntless, Sea of Thieves, Fractured Lands, Magic: The Gathering Arena, EVE Online, Orbus VR, RuneScape, Foxhole, Shot Online, Dark Age of Camelot, PixARK, TERA, and Final Fantasy XI, all waiting for you after the break!
We are smack-dab in the middle of the free level 100 giveaway
in EverQuest II
for all existing accounts. If you haven’t made your character yet (perhaps you are having trouble choosing between all the races and classes EQII
has to offer), you have until Thursday, June 7th, 2018, to do it. And make it I would! Don’t miss out on this opportunity: Now is your chance to see and do things you may never have before, especially if you’ve you’ve been away from the game a long time and/or have never had this high of a level before. This is even a good opportunity for current players who don’t own the latest Planes of Prophecy
expansion thanks to the sneak peek period.
OK, so now that you are making one, what can you do with a newly minted level 100? Sure, it may not be the best idea to immediately take it into a max-level raid; you might want to get a good feel for what the skills and abilities are first before some hard-core play. But there are a number of activities that are perfect for your fresh-from-character-creation fighter/healer/scout/mage. Here are seven must-dos to experience while you have the chance!
There are only a handful of games you can celebrate launching by releasing an actual airship into the sky, but Worlds Adrift is one of them. And fortunately for the lighter-than-air flight crowd, that’s exactly what the studio did. Of course, it’s just an early access launch, but hey. Points along the way.
More beta news? I guess, all right.
- There are hints of more details coming about Amazon’s New World. Which is good, because boy, sometimes the beta field is thin upon the ground.
- Speaking of things getting thin upon the ground… yeah, if you had invested in long-term stocks in Just Survive, you may want to unload those investments. There’s another patch coming, but removing all paid lockboxes doesn’t scream “and good news to come.”
- Do you want to drive cars around? The Crew 2 will let you do just that when its closed beta starts up on May 31st. There are probably other mechanics, but… cars.
- The subscription plans for Bless Online have been adjusted and unveiled, but you shouldn’t call them subscriptions. Call them something else, like… happiness payments! Something light and airy, you get the idea.
- Last but not least, let’s just enjoy some stats from the Defiance 2050 closed beta. Stats are fun.
There are no stats included below in our testing list, but there is relevant and important information you can analyze, so that’s a good thing. Why not duck below and check it out? Of course, if you notice something that we missed, please do let us know down in the comments, whether it’s a changed test state or just something that soft launched without us noticing.
Remember last week when Trion Worlds
announced that its popular voxelbox Trove
is getting a battle royale mode called Bomber Royale
? The studio is on a roll because now it’s announced that Bomber Royale will be part of a whole expansion dubbed Geode, which Trion says is the “next step in Trove’s
“Geode sends players on a journey of exploration and discovery to a brand new planet filled with oodles of wonders and remarkable sights. Explore Geode’s intricate network of caves, reveal new lore about Geode and its people, and be a part of story-driven adventures in an enormous all-new world!”
The studio is talking up exploration this time, saying “combat takes a backseat” to new collectibles, companions, and “story-driven quests through Geode’s maze of tunnels and cave systems.” Looks like new biomes to me in the screenies below too! Expect both Geode and Bomber Royale on June 26th on PC and console.
Much ink has already been spilled over the headline experience in The Elder Scrolls Online’s
upcoming chapter: Most folks will head to Summerset Isle and plunge straight into the main questline because this is an Elder Scrolls game and that’s just what most people do
. But it’s not the only thing to do, and to illustrate that, ZeniMax posted a new dev blog
all about the stuff that will occupy your playtime that isn’t just cleaving to the core plot.
Among other bits and bobs, there are six new world bosses to challenge, public event spawns in the form of Abyssal Geysers, six new minidungeons (delves), a classic Elder Scrolls “museum quest” that’ll send you on a hunt for piles of relics, new achievements for extreme crafters, and of course, the two new public dungeons.
Is Amazon Game Studios finally about to take the lid off of New World? Maybe, maybe not, but this might be a clue: AGS’ Greg Henninger’s tweet a few days ago sure seems to suggest something’s going on with the company.
“About to go off the air for the next 7 days,” he says. “I am bursting at the seams to tell you all everything I’m currently working on. That day will come soon.”
We noted that Henninger, who was at one point the Daybreak Community Manager for H1Z1, had left Daybreak and moved to AGS back in April. At the time, we assumed he’d gone to John Smedley’s team there, given that it was Smed who’d retweeted it, though Smed is reportedly working on a very different game from New World. So then why do we think it might be New World? Because AGS was reportedly having influencers to the studio to playtest the game earlier this month, possibly signaling that it’s about to break its silence. Order some extra popcorn!
On this week’s show, Bree and Justin look ahead at the next generation of MMORPGs in development while saying farewell to a couple of the old guard. It’s a podcast full of conspiracies, time magic, debates over subscriptions, and way too much talk about Farscape!
It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.
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