Nexus Telegraph is a WildStar feature column by Justin Olivetti and Eliot Lefebvre. [Follow this column’s RSS feed]
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The Nexus Telegraph: What other MMOs should learn from WildStar’s demise
The shutdown of WildStar stings in a way that other shutdowns haven't. It's hardly the first game I've covered closely that has stepped away to...
Nexus Telegraph: How can WildStar be more alt-friendly?
With rare exception, creating multiple characters in MMOs is and has always been a standard practice for me. I can't play any single class...
Nexus Telegraph: Evaluating WildStar’s free-to-play model and special events
It's been over a month since WildStar kicked its game -- and business model -- into high gear with the Reloaded update. Since then...
Nexus Telegraph: The problem with WildStar’s paths – and how to fix them
When the path system was first revealed close to WildStar's initial announcement, it was presented as a major tentpole of the game to set...
Nexus Telegraph: Six little WildStar elements that I love
With the free-to-play launch calming down somewhat (look man, I can log onto the server!) and fall events kicking off in WildStar, I've been...
Nexus Telegraph: WildStar takes on Halloween with Shade’s Eve
While I can't decide if Halloween is my favorite real-life holiday (it's close, no matter what), I have no doubt that the spooky ooky...
Nexus Telegraph: Five ways to get ready for WildStar’s F2P
WildStar's free-to-play transition -- with the accompanying massive feature patch -- hasn't gotten a set date yet, but with the update in closed beta...
Nexus Telegraph: Four things that have me excited about WildStar’s F2P patch
Hot dog! This past week's stress test of the new fall patch for WildStar (it doesn't have a name yet, and Carbine is getting...
Nexus Telegraph: Righting the S.S. WildStar
This past week I got the opportunity to ask a few questions about WildStar's new "stat refactoring" patch that's coming this fall. There were...
Nexus Telegraph: Rethinking WildStar’s challenges
Back when WildStar first launched, there was a rapid evolution of the general community opinion over challenges. Initially there was excitement over these on-the-spot...
Nexus Telegraph: Why I play WildStar
Back on the old Massively-That-Was, we used to feature a sporadic series called "Why I Play." The idea was for each of the writers...
Nexus Telegraph: Five reasons I’m over the moon about WildStar’s free-to-play
So how about those anniversary gifts in WildStar, huh? A year ago I was tremendously excited that the early start to the game's launch...