paragon studios

The former studio behind City of Heroes.

/holdtorch

Massively OP’s Best of 2015 Awards: Most Likely to Flop

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Massively OP's end-of-the-year awards continue today with our most likely to flop in 2016 and beyond award. Last year, Star Citizen took home this dishonor, leading to...

The Daily Grind: What do you buy in MMO cash shops?

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I'm excessively picky about what I buy in MMO cash shops. I'll buy necessities like backpack and bank slots, character slots and classes. Occasionally I'll...

Massively OP’s holiday gift guide for Marvel Heroes & superhero MMO fans

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If you're a superhero fan or close to someone who is, you are certainly not lacking for options as to where to spend gobs...
What can I say except ''you're welcome''

Perfect Ten: Ten MMOs to be thankful for by type

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It's been a while since I wrote a column that comes out on Thursdays, which means that it's also been a while since I've...

The Daily Grind: Is an MMORPG still an MMORPG without gear progression?

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A Massively OP commenter recently opined that "without gear progression, is a MOBA not an MMORPG," and I would really love to talk...

Jukebox Heroes: An MMO Halloween playlist

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Halloween is upon us, that spooky and magical time of year that exists both in real life and in many of our MMOs. While...

The Daily Grind: Do you prefer soloing or grouping in MMORPGs?

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As we belatedly covered yesterday, the developers of upcoming indie MMO Saga of Lucimia believe that group-centric play is the solution to a problem supposedly created by the...

The Daily Grind: How would you mix MMO features to create the best one ever?

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Today's Daily Grind question -- more like command! -- from Massively OP Kickstarter donor Tim is short and sweet: Mix features to create your perfect MMO. It...
Boys and girls in cars, dogs and cats on lawns - from up here I can see them all.

Valiance Online moving into alpha development

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On September 25th, the Valiance Online developers announced that the game was soon moving into its alpha testing phase with non-combat power use, crafting,...

The Daily Grind: What kind of physics-based gameplay do you expect in a next-gen superhero MMO?

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When I first read Massively OP Kickstarter donor MagmaFist's Daily Grind submission, I suspected him to be a big fan of Gravity/Force Fields Controllers in...

Massively Overthinking: Graceful MMO free-to-play transitions

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In honor of WildStar's free-to-play transition this week, Massively Overthinking is about to overthink the very best F2P transitions ever. Even if you don't...

Jukebox Heroes: Your top 20 favorite MMO soundtracks

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I've been a sneaky columnist, my friends. Oh yes I have. In my last Jukebox Heroes I posted my top six favorite MMO soundtracks,...

The Daily Grind: What’s your favorite tale from the olden days of MMOs?

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I have a notoriously poor memory for anything that happened more than five years ago. I might not have even been alive, for as...

The Daily Grind: What would you do to ‘fix’ Champions Online?

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Whether it's good news or weird news or bad news or bad news that belatedly turns into good news, any post about Champions Online inevitably...

One Shots: Blown away by a kiss

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First of all, thank you to everyone who heeded the call for more screenshot submissions! I know you all love sharing those in the...

One Shots: Pin-up calendar

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Here's an interesting idea: using screenshots to make a calendar! Reader Elana was part of a team that did just that in The Secret World:...

The Daily Grind: What’s the best MMO prison?

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Fictional prisons can be pretty fascinating to explore in books and video games. I've noticed that pretty much every MMO has at least one...

Marvel Heroics: My Marvel Heroes wish list

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If there's one constant in the gaming universe, it's that every MMO player has a wish list. It's almost impossible to spend any length...
Wow, positive.

Perfect Ten: Ten MMO futures that never were

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One of the things I spend a lot of time thinking about is Operation Unthinkable. For those of you who don't feel like clicking...

Perfect Ten: Clever features that should be in more MMOs

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MMOs are built on the backs of many interlocking systems, some more crucial to the experience than others. While I have great appreciation for...

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