raph koster

Massively OP Podcast Episode 338: No power in the multiverse can stop Raph Koster

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Justin and Bree discuss Elyon, Lost Ark, New World, Crowfall, LOTRO, and Raph Koster's multiverse, with adventures in Runes of Magic, Fallout 76, and SWG Legends, plus mailbag topics on when leaving an MMO isn't an option and whether WoW is still an MMO.

So it turns out Raph Koster is building the metaverse and a sandbox MMO on top of it

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Last week, we covered Playable Worlds' Raph Koster's teasing about a metaverse. This week, he's delivered a lot more than a tease. "We have built...
No screenshots yet, obviously.

Playable Worlds’ Raph Koster has all but said he’s building a metaverse

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If you've been listening to companies like Epic Games yammer about the "metaverse" over the last year and wondered whether it's all just a...

Considering the ‘housing crisis’ in MMOs like Ultima Online, FFXIV, and EVE Online

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MMORPGs with limited digital real estate for player housing such as ArcheAge and Ultima Online may be hurting rather than helping the overall game,...

Playable Worlds’ lead designer: ‘We’re in the game industry because we love games’

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Earlier this month, Playable Worlds' Greg Costikyan, the lead designer for Raph Koster's upcoming unnamed sandbox MMORPG, opened up about the way games get...

MUD creator Richard Bartle’s seminal book on designing MMOs is now free

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When MMORPG players encounter the name "Bartle," they think less malt liquor and more a man who helped to pioneer the massively multiplayer online...

Massively Overthinking: Are there any ‘blue oceans’ left in the MMO market?

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Level Up Labs' Lars Doucet recently penned a blog post practically begging people not to try to compete with ROBLOX by remaking it as...
No screenshots yet, obviously.

Playable Worlds’ lead designer: ‘Our industry does not thrive on ideas’

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Raph Koster's startup Playable Worlds is working on an MMORPG. A big one. A big one we don't know much about yet, in spite...

GDC 2021: Star Wars Galaxies was a complex game of corporate greed and fan love

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It was an MMO built in about three years, with a miserable launch, a depressing churn rate, and the most infamous patch in all...

Massively Overthinking: Load-bearing playerbases in MMORPGs

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Game developer Damion Schubert is known to MMO players for his work on everything from Ultima Online to SWTOR, but as it turns out,...

Eight major unannounced MMO projects that are in the works

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There's nothing more tantalizing nor frustrating than knowing that an MMO or MMORPG is in the works but hasn't been formally announced yet. We...
That'll cost you money.

The Soapbox: Reconsidering social media as an MMORPG

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At GDC 2011, Raph Koster gave a talk in which he said, "Games are fundamentally social media and always have been." You can watch...

The Daily Grind: Can we please nuke the term ‘filthy casual’ into the sun

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A while back, MOP reader Aldristavan tweeted a joke about being a "filthy casual" that leaped out at me so hard I had to...
No screenshots yet, obviously.

Playable Worlds’ MMO will leverage cloud gaming to simulate a world and be playable on multiple devices

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Over the past few weeks, Playable Worlds' Raph Koster has been kicking out lots of blog posts about what his studio's game is aiming...
No screenshots yet, obviously.

Raph Koster expounds on MMO fun, retention, and cynicism in the genre

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MMORPG developer Raph Koster has been having words about the MMO industry ahead of the reveal of the MMO that his new studio Playable...

Playable Worlds’ Raph Koster shares the secret of good social design in MMOs

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Raph Koster, the game designer behind Ultima Online, Star Wars Galaxies, and Playable Worlds' upcoming project, has posted yet another essay about MMORPG design,...

Playable Worlds’ Raph Koster on the player-driven economies at the heart of virtual worlds

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Playable Worlds' Raph Koster is back with another blog post that serves as a tip-off for what kind of MMORPG he and his team...
Small steps.

Massively OP Podcast Episode 315: The Wrath Baby strikes back

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Justin, Bree, Chris, and Tyler discuss Magic Legends' soft launch, World of Warcraft's price hikes, WoW Burning Crusade's beta, Elite Dangerous' Odyssey alpha, Raph Koster's virtual world manifesto, and Monster Hunter Rise's launch, with mailbag topics on when subs aren't worth it and why MMO currencies are just the worst.
No screenshots yet, obviously.

Playable Worlds’ hiring page suggests Raph Koster’s upcoming MMO is a AAA sandbox

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We're assuming that we're destined to hear a lot more about Playable Worlds' incoming MMORPG in the near future, what with Raph Koster's promise...

Playable Worlds’ Raph Koster posts a manifesto on the future of MMOs

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Believe us, we here at Massively OP are dying to know all of the details about the online game project that Raph Koster and...

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