raph koster
GDC 2018: Ultima Online post-mortem with Richard Garriott, Starr Long, Raph Koster, and Rich Vogel
Plenty of panels at GDC are recorded and uploaded to the internet weeks after the event, including this one. It's not quite the same...
The gaming community rallies around EverQuest Next AI developer Dave Mark
A renowned game AI designer who worked on EverQuest Next and John Smedley's Hero's Song is the focal point of concern following an accident...
MMO designer Raph Koster reveals ‘Trust Spectrum’ research for online games
If you'll be at GDC this week (we will!), you're in for a treat, as research from MMORPG designer Raph Koster will be on...
Raph Koster on the ESA’s DMCA battle: ‘Preservation matters’
Remember last week when we covered how the Entertainment Software Association is fighting a proposal to amend the DMCA that would help preserve online...
Raph Koster calls potential manipulative MMO microtransaction AI ‘horrendous’
Here is some nightmare fuel for gamers imagining the future of the industry. How about an artificial intelligence that deliberately manipulates and messes with...
VR Chat players aid seizure victim, shame trolls
Last year, we wrote about the extreme potential for griefing in virtual reality spaces as it's one of MMORPG developer Raph Koster's favorite talking...
Crowfall’s Raph Koster goes into insane depth on the cost of creating video games
If you have an exceptional memory, you might recall that a couple of months ago, Crowfall and Star Wars Galaxies designer Raph Koster wrote...
Raph Koster on MMO ecosystems, the balance of power, and tennis
Most MMORPGs have the core sandbox problem: Whoever gets there first, controls all the toys and has the power to drive everyone else away....
Massively Overthinking: The best and worst MMO developer quotes of 2017
Think of all the wacky things devs have said in public in front of gamers and journalists this year.
Now imagine what gets said behind...
Massively OP Podcast Episode 147: Daybreak but not that one
Justin and Bree discuss Secret World Legends, Hearthstone, World of Warcraft, Star Citizen, Guild Wars 2, Skyforge, and the cost of making games, with a lengthy mailbag-inspired discussion on minimaps.
Raph Koster on the cost of making games from the industry side
All of this talk about the price of making games and the price of playing games thanks to Star Wars: Battlefront II has meant...
Raph Koster takes Rolling Stone to task over vanilla World of Warcraft
Don't ever test Raph Koster on MMORPG history, because you'll probably lose.
The Star Wars Galaxies and Crowfall designer challenged a recent Rolling Stone article and...
Crowfall demos more action harvesting, starts taking guild name reservations
Crowfall isn't content to make gathering as dull and repetitive as in other MMOs, which is why the team is putting great stock in...
Global Chat: The MMO community’s Guild Wars 2 Path of Fire impressions
It is kind of impossible to stroll around the MMO blogging community as of late and not trip and fall into a pool of...
Crowfall’s Raph Koster explains why MMO systems stagnate and die
The man who pretty much wrote the book on many MMORPG systems shared another piece of keen insight about a pitfall in many competitive...
Raph Koster on how Ultima Online pushed the MMO industry forward
Game Designer Raph Koster continues to ponder the significance of Ultima Online on this, the 20th anniversary of the MMORPG's historic release. In a...
Happy 20th birthday, Ultima Online! Here’s how to get caught up on the OG MMORPG
Just about 20 years ago, my boyfriend and I were wandering through Media Play (heh) when he picked up this box for some new...
The Daily Grind: Should MMOs get rid of levels?
I would like to say that when I was a kid playing my first MMORPGs, I was impervious to the grind, that I embraced...
The Daily Grind: What one lesson do you wish MMO developers would learn?
MMORPG veteran Raph Koster went on a glorious Twitter tear last week, and I'm sure some of you can relate. In response to a...
Raph Koster on roleplaying consent and emotes in Star Wars Galaxies and WoW
MMORPG designer Raph Koster has a fun piece out today, ostensibly about what he's dubbing "consent systems" in multiplayer games that include roleplaying --...