Massively OP Podcast Episode 147: Daybreak but not that one

    
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Just fight the thing.

On this week’s show, Justin and Bree get crazy into minimaps, probably more than you’ve ever heard a podcast talk about the subject. Trust us, it’s a good thing. As the year races to a close, there’s a lot to talk about with new patches, land for sale, the cost of making games, and more!

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

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KatsPurr

I love it when Bree rants and you can literally hear the frustration seething through in her voice. I love it even more when she keeps bringing up UO as an example of how to do things right. I TOTALLY AGREE! It astounds me that so many of the beautiful things about UO have not been wisely adopted in later MMOs. It’s frustrating too, because I play the newer games and can’t help comparing and then the new game feels so inferior on some levels. As usual, I have to make my Wurm Online comment as well. So about the minimaps, I’m a big fan of minimaps and like you guys mentioned, the minimap addon was the first thing I fetched when I started playing ESO. ESO is hugely frustrating to play without one. But curiously, I never find myself missing a minimap in Wurm – in fact Wurm does not even have a map that tracks player movement AT ALL. And I don’t find myself missing that either. It does have a static map upon which you can pin locations you want to remember, and you can recognise the landscape enough to do that. Thinking about why I don’t find myself missing minimaps in Wurm is probably because you never ever feel “trapped” there, since there are no barriers, walls, invisible obstructions, so you’re free to go wherever you like. Probably the sailing helps as well since it gives you the freedom to travel wherever you want. Oh and they now have a “plot course” feature as well, although it’s not as cool as UO has.

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TomTurtle

Small Daybreak spoiler:

Something neat from the GW2 AMA was that Daybreak could have multiple meanings, such as somewhat being the opposite of the term Nightfall but also in reference to the re-emergence of the Sunspears.

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Doug

OT
Justin mentioned three wheel cars.
There is in fact a three wheel car, goes by the name of Reliant Robin.
It is often featured on Top Gear and also in Mr Bean – Mr Bean often runs the same one off the road nearly every episode.

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Little Bugbear

I’ve personally always loved maps in MMO’s. Maps help the world feel more alive, and mini-maps just make sense (Who wants to spend their game time lost).

Cadaver
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Cadaver

Who wants to spend their game time lost

Lol, I do! Even without mini-maps, most game worlds are so small that it’s impossible to get lost.

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Little Bugbear

Man, I get so sidetracked when playing games, I need all the help I can get. = ) When I was a kid it was even worse. I had a hard time reading quest because of my dyslexia. The only way I could do quest was by using the mini-map to find quest objectives.