bitcraft

Massively OP Podcast Episode 461: Dune Awakening rises from its slumber

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Justin and Bree discuss Camelot Unchained, Final Stand Ragnarok, WoW Cataclysm Classic, Dune Awakening, New World, and Albion Online, with adventures in Elder Scrolls Online, LOTRO, SWG Legends, and City of Heroes, plus mailbag topics on BitCraft and our thoughts on the merits of early access.

Besieged by bitcoin bots, BitCraft reiterates that it’s not a crypto or NFT MMO

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We've been shaking our head ruefully at BitCraft's name for several years now, as it seemed clear to us that the name could be...
walk without rhythm, blah blah blah

Betawatch: Dune Awakening shows off but stays sleeping on a release date

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Hey, will you look at that, Dune Awakening finally has some of the forward motion happening! It got gameplay previews! It got film references!...

‘Survival crafting MMORPG’ BitCraft plans closed alpha for April 2 – here’s how to sign up

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That upcoming MMORPG sandbox BitCraft is heading into closed alpha is not a shock: Clockwork Labs has been teasing it for months. The new...

BitCraft talks up gameplay features and progress for its upcoming closed alpha test

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BitCraft is inching ever closer to its first closed alpha testing round, and that means that the studio is back on its dev blog...

MMO sandbox BitCraft emphasizes player ownership and terraforming while avoiding a griefing ‘hellscape’

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Clockwork Labs' Gamer Director Carter "Minch" Minshull and CTO Alessandro Asoni sat for a lengthy podcast-esque video this week focused on upcoming sandbox BitCraft...

End-of-Year Eleven: All the upcoming MMOs to watch in 2024 and beyond

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We've said it before, but this time we really mean it: The future of MMORPGs looks amazing. Contrary to years when we've seen only...

BitCraft talks about terraforming, player buildings, and the goals of its next closed alpha

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The close of December is bringing more technical and granular gifts from the developers of sandbox MMO BitCraft, with a new blog that's all...

BitCraft studio co-founder discusses building a societal game and what the MMO’s endgame looks like

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If you have about 30 minutes and are curious to learn more about BitCraft and societal games from Clockwork Labs co-founder Tyler Cloutier, then...

BitCraft delicately balances social interactions and private ownership with its player housing

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The fact that BitCraft, Clockwork Labs' upcoming investor-funded sandbox MMO, will feature player housing is something that one might take for granted. But what...

MMO sandbox BitCraft devs talk origins, overall gameplay, and latest round of pre-alpha testing

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BitCraft has mostly shared development updates and insights through the use of dev blogs that are equal parts progress report and rumination on the...

Maxing all of MMO sandbox BitCraft’s core progression skills will take a player ‘years’

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With its sights set on alpha in 2024, Clockwork Labs' sandbox BitCraft is continuing to peel back its layers for potential players in another...

Massively OP Podcast Episode 439: The upcoming MMO show

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Justin and Bree discuss a range of upcoming MMOs - Wagadu Chronicles, Corepunk, Eternal Tombs, BitCraft, Ashes of Creation, and Tarisland - plus a mailbag topic on Wayfinder.

MMORPG sandbox BitCraft sets alpha for early 2024, picks up Austin Wintory and Rachel Hardy for the score

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Earlier this week in our coverage of BitCraft's crafting and economy deep-dive, we pointed out that studio Clockwork Labs has been teasing something big...

MMORPG sandbox BitCraft details the importance of core-skills and interdependence in its crafting systems

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Clockwork Labs has been teasing... something for BitCraft over the course of September, noting just a week or two ago that it's been a...

BitCraft developer releases source code for its SpacetimeDB backend engine to everyone on Github

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How has the 20-person Clockwork Labs studio been able to put together its sandbox MMORPG BitCraft? With the use of its bespoke backend engine...

Sprawling MMO sandbox BitCraft discusses game scale from player to province

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BitCraft game director Carter Minch has a new dev blog up this week discussing how San Francisco developer Clockwork Labs takes advantage of scale in...

MMORPG sandbox BitCraft concludes pre-alpha, looks forward to closed alpha

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BitCraft has been on our radar for a good while now as a solid sandbox MMORPG from legitimate devs who have eschewed any semblance...

BitCraft’s pre-alpha test of progression and cooperation systems runs through May 31

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The 10th pre-alpha test session for BitCraft that developer Clockwork Labs has been promising for some time now has finally gotten its timetable: The...
Touch wood.

BitCraft considers how to manage its in-game free trade system against the specter of real-money trading

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While the dev blogs out of BitCraft can sometimes feel meager when it comes to expected information like gameplay feature deep-dives or release window...

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