See: Star Citizen
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Massively OP Podcast: Episode 22
Justin and Bree discuss Trove's launch, Skyforge's early access, Star Citizen criticism, RaiderZ's sunset, SWTOR's halt to raids, and The Secret World's big grouping push, with mailbag questions on player frustration with WoW's Draenor content drop-off.
Derek Smart calls for FTC investigation of Star Citizen’s finances, presents Chris Roberts with list of demands
Game developer Derek Smart continues to be terribly concerned over the future fate of Star Citizen. After an epic-sized rant last week, Smart posted...
Not So Massively: Path of Exile’s Awakening and Heroes of Newerth’s new character Skrap
This week in not-so-massive online games, third-person MOBA SMITE confirmed that it's raised over $640,000 in competitive tournament prize money through sales and crowdfunding...
Make My MMO: July 11, 2015
This week in MMO crowdfunding news, Derek Smart reminded everyone that he exists. Not that he's crowdfunding an MMO or anything, but he did...
Here’s the latest Star Citizen FPS update
Cloud Imperium has published another in its ongoing series of weekly updates regarding Star Marine (otherwise known as Star Citizen's first-person shooter module, if...
The Soapbox: Star Citizen is still worth the wait
Wow, it's Star Citizen and Derek Smart in the same post! OK, now that I've stopped laughing (again), you can call me crazy because I remain optimistic about...
Star Citizen dismisses ‘feature creep’ concerns, declares Star Marine has NOT been canceled
The year thus far has not been the best possible year for Star Citizen. The game has seen a few people depart from prominent...
Derek Smart says Star Citizen, ‘as has been pitched, will never get made’
The most polite possible way to describe Derek Smart is "contentious." He's indisputably worked on several games of huge scope without great reception. But...
Not So Massively: Dota 2’s $15M compendium, Vainglory’s Android launch
Star Citizen started delivering weekly progress updates on its overdue FPS module this week, and two developers talked about how you'll be able to...
Star Citizen’s new Frankfurt office features 21 devs now, 50 by year’s end
Cloud Imperium has opened a new development office in Frankfurt, Germany, according to the company's latest press release. Star Citizen, dubbed a "first person...
Star Citizen gets a monthly report, Star Marine status update
Hot on the heels of last week's Star Marine delay update comes a new monthly report from Star Citizen chairman Chris Roberts. As per...
The Daily Grind: Have you been to an MMO fan event?
CCP put EVE Online's Fanfest 2016 tickets on sale this week, and while I haven't played the sci-fi sandbox in some time, the annual...
Star Citizen answers questions about damage, building, and repair
Star Citizen aims to make its damage feel complete. Your ship doesn't take a 15-point hit; you have a blowout in your starboard plasma relays,...
Not So Massively: Rust randomises penis size; Splatoon sells a million units
Nintendo's recently released Wii U shooter Splatoon sold over a million units worldwide in its first month, becoming one of the console's most popular...
Star Citizen’s Roberts on the delayed FPS module, Squadron 42 shoot
Star Citizen boss Chris Roberts released a new letter from the chairman last night, in which he details his experiences directing performance capture for...
Star Citizen is handing backers the keys to all of its spaceships next week
If you're on a tight budget, Star Citizen's ships aren't always the most affordable pieces of virtual hardware in the gaming world. However, if...
Not So Massively: Dota 2 plans a reboot, League of Legends nerfs Ekko
Valve revealed plans to reboot Dota 2 in the near future with its Dota 2 Reborn project, which moves the game over to a...
Star Citizen’s Vanduul Scythe will soon be flyable
Remember the very first Star Citizen trailer from 2012? I'm sure you do because it was completely badass, even though way back then it...
Not So Massively: Heroes of the Storm launches, Infinite Crisis gives up
It's been a week of mixed feelings in the land of MOBAs, with the thrill of a new game launch juxtaposed against the background...
Star Citizen’s massive monthly report recaps May’s progress
Star Citizen's monthly report was released last night, and in typical fashion it's a huge info dump that covers much of what Cloud Imperium's...